[✓][BUG] Skill assigner graphic cycles rapidly

Started by WillLem, June 12, 2026, 10:18:54 AM

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WillLem

From Mobius on Discord:

Quote from: mobiuswhen a skill assigner is chosen (climber for example) when playtesting the level the graphic cycles through all the skill graphics rapidly

Example video: https://youtu.be/uV9tAGGQS7Y


WillLem

I've been unable to replicate this bug in SuperLemmix 3.0.2.

@Mobius - could you provide steps to reproduce this bug as seen in your example video?

mobius

I open up a new level or existing level (in any style, I've tried it with the native style, same thing), add a skill assigner to level, select skill, playtest and this happens. Also the object doesn't not work; does not actually assign said skill.
everything by me: https://www.lemmingsforums.net/index.php?topic=5982.msg96035#msg96035

"Not knowing how near the truth is, we seek it far away."
-Hakuin Ekaku

"I have seen a heap of trouble in my life, and most of it has never come to pass" - Mark Twain


WillLem

Quote from: mobius on June 14, 2026, 10:02:32 PMI open up a new level or existing level ... add a skill assigner to level, select skill, playtest and this happens

Which version of SuperLemmix are you using? Also, which version of the Editor?

mobius

Turned out I had an old version of SuperLemmix and simply updating fixed the issue. Sorry for the waste of time.
everything by me: https://www.lemmingsforums.net/index.php?topic=5982.msg96035#msg96035

"Not knowing how near the truth is, we seek it far away."
-Hakuin Ekaku

"I have seen a heap of trouble in my life, and most of it has never come to pass" - Mark Twain


WillLem

Quote from: mobius on June 14, 2026, 11:52:44 PMTurned out I had an old version of SuperLemmix and simply updating fixed the issue. Sorry for the waste of time.

No worries, always better to report and be sure than not to report at all.

Closing this as resolved.