kaywhyn's Level Pack: Lemmings Memories WIP (22/125 Levels Completed)

Started by kaywhyn, December 27, 2024, 10:02:41 AM

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Should I have the first rank be called "Blank" or "Vague"? See OP and reply #7 for details

Blank
Vague
Other (please post your idea)

kaywhyn

What great timing! Just as Icho has posted an update for his Lemmings Isolation pack earlier today, I too am posting an update for my pack! :)

Wow, it's been a little over a half year since my last post, but I'm happy to say that I've recently resumed work again on the pack! :thumbsup: In particular, I made two new levels over the weekend and completed a third one just now. With these, I finally have first rank material for the pack, as well as have 21/125 levels completed! :) I've updated the level completion counter in the OP.

Here are screenshots of the new levels:

Just Take A Nice, Long Walk In The Park!.png
Just Take A Nice, Long Walk In The Park!

This will be the first level of the pack. Notice something? That's right, it's a self-solving level! See how nice I am? Despite how I keep ragging about how Lemmings Memories is shaping up to be a really hard pack based on the limited feedback I've received, you get a freebie with this level :P

The level was inspired by the first level of SubLems and also the first level of Lemmings Plus I. Colorful Arty's level is called "This is a walk in the park!," while namida's is called "Just Walk!" In addition to being self-solving levels, they are also Dirt levels. I decided to make mine with a way more complicated layout than either level :P

Tabula Rasa.png
Tabula Rasa

This will be the second level of the pack. There is also a level from GeoffLems called "Tabula Rasa," but unlike their level, mine is a no skills level just like Nice, Long Walk In The Park, albeit a non-trivial one :P I'm pretty much going by the pack theme of the first rank of Vague of one having little to no recollection of memories when we are first born. Hence the concept of tabula rasa, the idea that the mind is an empty slate in the beginning.

Also thank you to the friend of mine who suggested I make a level with this title! :thumbsup:

How Do We Prevent A Mass Suicide.png
How Do We Prevent a Mass Suicide?

Third level of the pack and one where I finally provide skills. 1-of-everything in the classic 8, to be exact ;) The title is a reference to a Hurricane level of Pieuw's from PimoLems called "How To Prevent A Mass Suicide." It's one of the hardest levels of the pack IMO and it had me stumped for a really long time back in the days, but it has a really beautiful solution and was a very satisfying solve once I did figure it out :thumbsup: I also learned a new trick in the process! :thumbsup: For my level, the solution doesn't resemble anything like Pieuw's level, but the concept of stopping the crowd from getting into danger, which they pretty much face at every turn and corner unless you do something about it to prevent it :P       

Mobiethian

This is so amazing, kaywhyn! Keep up your wonderful work, you're doing great! :thumbsup:
Level packs developed or WIP (All using NeoLemmix):

Lemmings Heritage
Lemmings New Worlds
Holiday Lemmings 2024 (Collab. with Armani)
Oh Wow! More New Worlds (Collab. with Armani)

Pieuw

Keep up the good work kaywhyn! Seems like we got similar ways of working on our Lemmings projects: very slowly and sporadically :crylaugh:

Nessy

These levels look fantastic! :thumbsup: Keep up the good work!

I also love reading your detailed thought processes on how you adapted your inspirations into your own levels. I think it ties nicely into the pack's themes, but in this case, the memories you formed playing other levels :)
My Lemmings Packs:
- Lemmings Migration [NeoLemmix] - 40 levels
- Lemmings Migration [RetroLemmini] - Thanks ericderkovits for the conversion!
- Lemmings Destination [NeoLemmix] - 100 levels + 11 contest levels

Lemmings Projects In Development:
- Nothing yet

kaywhyn

@Mobiethian, @Pieuw, @Nessy

Thanks for the kinds words and compliments! :thumbsup:

Just a quick update here, and that is in addition to updating the level completion counter from 21/125 to 22/125, after some thinking, yea, I don't know what I was thinking :forehead: That "Mass Suicide" level is way too difficult to be the third level of the pack, let alone a first rank one. If anything, it's more of either a second or third rank level and is probably similar in difficulty to the 1-of-everything Marble level in the second rank of Lemmings Reunion. I'm certain my level's nowhere near as hard as Pieuw's level for which the title is a reference though :P 

So, I've made a replacement level for "Mass Suicide" that should be a lot easier ;)

A Classic Biolab Bootup.png
A Classic Biolab Bootup

This level was inspired by the first level of Icho's Lemmings United pack, "Biolab Bootup." Like Icho's level, it's a 1-of-everything and is meant to be a quick review for players on how the classic 8 skills of the game work before I throw in easier X-of-everythings that will follow later in the rank ;) Even then, I still threw in a few extra punches and gotcha's into the level you need to be careful of :P

"Mass Suicide" doesn't do its intended purpose as a quick review for players on what the classic 8 skills of the game do, as it demands some advanced stuff and goes beyond what they do that makes it way too difficult, even for a 1-of-everything :P

Quote from: Mobiethian on July 08, 2026, 12:36:14 AMThis is so amazing, kaywhyn! Keep up your wonderful work, you're doing great! :thumbsup:

Thank you for your amazing support as always! :thumbsup:   

Quote from: Pieuw on July 08, 2026, 12:52:31 PMKeep up the good work kaywhyn! Seems like we got similar ways of working on our Lemmings projects: very slowly and sporadically :crylaugh:

Indeed, our stuff is ready when it's ready :laugh: The nice thing about taking our packs slow is that it generally means a higher quality pack in the end ;)

Quote from: Nessy on July 09, 2026, 01:50:12 AMThese levels look fantastic! :thumbsup: Keep up the good work!

I also love reading your detailed thought processes on how you adapted your inspirations into your own levels. I think it ties nicely into the pack's themes, but in this case, the memories you formed playing other levels :)

Yup, excellent observation! :thumbsup: That is indeed what's been happening with the first rank level material I've completed so far, being based and inspired by levels from other level packs :) I've already stated it to you, but there's a few Lemmings Destination levels that have inspired some levels of my own that I'll be making for my Lemmings Memories pack! :thumbsup: