Author Topic: Fiat Lem! (Let there be Lemmings!)  (Read 3262 times)

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Offline IchoTolot

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Re: Fiat Lem! (Let there be Lemmings!)
« Reply #15 on: June 23, 2024, 06:23:54 PM »
Found some time today and here are my replays for the first rank! :)

The visuals on those levels are amazing. :thumbsup:

"Ethereal Refinery" was my favorite so far together with "Something Wicked This Way Comes" and "Bridges in the Sky"!

Offline Pieuw

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Re: Fiat Lem! (Let there be Lemmings!)
« Reply #16 on: June 24, 2024, 07:51:04 AM »
Hey Icho, thanks a lot! Glad to know you enjoyed the first rank. :D
I'll take a look at your replays later when I got some time. We still need to update the pack. I think we fixed all of Armani's backroute but I need to get in touch with Dodochacalo to get his edits. Hopefully we can do this quickly enough so you'll be able to play the updated levels. :)

Online Mobiethian

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Re: Fiat Lem! (Let there be Lemmings!)
« Reply #17 on: June 25, 2024, 01:51:30 PM »
Updated levels sounds great! 8-) I really like the ideas and hard work that went into this level pack. It's a beautiful pack that is "packed" with amazing fun! I'm enjoying it now, but shall wait for the updated levels to play more of it. You guys are great with this! Excellent teamwork involved here. ;)

Offline Pieuw

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Re: Fiat Lem! (Let there be Lemmings!)
« Reply #18 on: June 30, 2024, 04:37:39 PM »
Update is out! Here is a list of the levels we fixed following Armani's replays:

Proficio 03 - The Wall
Proficio 05 - Fire & Blood
Proficio 08 - Snowpiercer
Proficio 09 - From A to B and Back Again
Proficio 10 - Ancient Astronauts
Proficio 12 - Paved With Good Intentions
Proficio 17 - Bad Reflection
Proficio 20 - Eclectic Power

Scando 02 - A Tome to Kill and a Time to Save
Scando 04 - Newton's Cradle
Scando 07 - Rooftop Run
Scando 09 - Save Our Souls
Scando 14 - 20,000 Lems JUnder the Sea
Scando 16 - Take Five
Scando 19 - Return to the Shire

Impero 02 - Satanorium
Impero 05 - Perfectenschlag
Impero 10 - The Lemmings Survey Corps
Impero 12 - Emeraldpunk_5047
Impero 13 - Honey, I Shrunk the Lems
Impero 14 - A tad mad, a tad rad!
Impero 17 - To Protect and to Serve
Impero 18 - False Happiness

Quote
Updated levels sounds great! 8-) I really like the ideas and hard work that went into this level pack. It's a beautiful pack that is "packed" with amazing fun! I'm enjoying it now, but shall wait for the updated levels to play more of it. You guys are great with this! Excellent teamwork involved here. ;)
Thank you so much Mobiethan! Hopefully you'll enjoy the rest of it :D

Offline IchoTolot

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Re: Fiat Lem! (Let there be Lemmings!)
« Reply #19 on: July 07, 2024, 05:16:26 PM »
I played the updated version and I have attached the replays for rank 1, 2 and 4.
So only rank 3 to go + the resolving of backrouted stuff. ;)

I noticed Incipio_15 and  Incipio_04 having the same level-ID as the mass replays checker tries to solve one version of the level with the replay of the other.
Consider giving those 2 levels different level-IDs in the editor.


Offline IchoTolot

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Re: Fiat Lem! (Let there be Lemmings!)
« Reply #20 on: July 09, 2024, 08:09:50 PM »
And that's the final rank down. 8-)

I attached the complete replay collection.

Offline Pieuw

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Re: Fiat Lem! (Let there be Lemmings!)
« Reply #21 on: July 10, 2024, 12:14:03 PM »
Thanks Icho! :thumbsup:

I'm not sure when I'll take some time to watch your replays, but I sure will at some point. :D Hope you enjoyed the pack!

Quote
I noticed Incipio_15 and  Incipio_04 having the same level-ID as the mass replays checker tries to solve one version of the level with the replay of the other.
Consider giving those 2 levels different level-IDs in the editor.
Hum, could this be because of a copy and paste of the level when the repeat was created? If so, there may be similar issues with Blood and Fire / Fire and Blood and Low Tide / High Tide. I'll take a look at this when I get back into Lemmings. :)

Offline IchoTolot

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Re: Fiat Lem! (Let there be Lemmings!)
« Reply #22 on: July 10, 2024, 09:07:42 PM »
Hum, could this be because of a copy and paste of the level when the repeat was created? If so, there may be similar issues with Blood and Fire / Fire and Blood and Low Tide / High Tide. I'll take a look at this when I get back into Lemmings. :)

Blood and Fire should be fine - the mass checker did not complain there. But yes that is exactly the reason.
The editor has ID field to change the level ID (or you can just edit it in the file itself as well).
Be reminded though that your replay of it also needs to specify the new ID then or it won't get matched automatically.