Author Topic: [SUG] Spawn direction indicator  (Read 140 times)

0 Members and 1 Guest are viewing this topic.

Offline namida

  • Administrator
  • Posts: 12141
    • View Profile
    • NeoLemmix Website
[SUG] Spawn direction indicator
« on: August 20, 2022, 11:12:54 AM »
Although the hatch flaps can rule out two possible directions, it's still ambiguous between the other two. Should add an indicator.
My Lemmings projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)

Offline namida

  • Administrator
  • Posts: 12141
    • View Profile
    • NeoLemmix Website
Re: [SUG] Spawn direction indicator
« Reply #1 on: August 23, 2022, 10:18:48 AM »
I've added them as arrows that appear below the entrance, in commit ae88ff6.

Commit 2d5e3cb gives slightly nicer behavior when an entrance is too far from the ground.
My Lemmings projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)