Author Topic: Plans / WIP-Changelog for V12.13.0  (Read 5764 times)

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Online namida

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Plans / WIP-Changelog for V12.13.0
« on: July 08, 2021, 03:23:13 am »
Changelog so far (click to show/hide)

After initially aiming to focus on improved replay management features for 12.13, I changed course and instead decided to use this update to introduce the new object types.

Major features
- New object types (Portal, Assigner, Deassigner, Neutralizer, Deneutralizer)
« Last Edit: July 25, 2024, 09:40:28 pm by namida »
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

Online namida

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Re: Plans for V12.13.0
« Reply #1 on: November 14, 2021, 04:35:24 pm »
I have decided to narrow down this list to just the major features that I had earmarked, plus a very small number of easily-implemented minor ones.

Except for one particular one that I commented on individually, this does not mean the other features I had shortlisted here are rejected altogther; just that they won't be 12.13 features.

Generally speaking, any long-standing bugs that existed prior to now won't specifically be on the todo list to fix (though if I happen to feel like making a fix, of course I'll include it), but any further ones that come up between now and V12.13.0's release still may be (and likely will be if they're physics bugs).
« Last Edit: November 20, 2021, 08:12:31 pm by namida »
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)