Author Topic: Level Design Contest #22 - Playing Phase (Discussion Topic)  (Read 37873 times)

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Online kaywhyn

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Re: Level Design Contest #22 - Playing Phase (Discussion Topic)
« Reply #165 on: February 27, 2021, 12:44:26 AM »
@Armani Yay! :thumbsup: I have to suspect either because no one else has played your R2, or if they have, they're not able to solve it yet. I definitely can see why, though. It's a hard one but luckily it doesn't require anything too obscure. I already know the tricks needed, I just couldn't spot one of them for a really long time because of how I found it hard to wrap my head around some things that happen in the level no matter what. The first trick I've seen a few times already, and plus that one's very easy to work out. The second trick I'm aware of, it just escaped me for a very long time due to how it hasn't really been seen in any level absolutely requiring/enforcing it completely. Luckily, I was able to stumble upon the second trick needed eventually on my own. It's a nice one, though.

Once again, great job with R2 :)
https://www.youtube.com/channel/UCPMqwuqZ206rBWJrUC6wkrA - My YouTube channel and you can also find my playlists of Lemmings level packs that I have LPed
kaywhyn's blog: https://www.lemmingsforums.net/index.php?topic=5363.0

Offline ericderkovits

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Re: Level Design Contest #22 - Playing Phase (Discussion Topic)
« Reply #166 on: February 27, 2021, 04:33:21 AM »
Ok, solved Armani's Rule 3 version 5 level.
Used all skills. This one actually feels more intended.

Offline Armani

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Re: Level Design Contest #22 - Playing Phase (Discussion Topic)
« Reply #167 on: February 27, 2021, 04:52:38 AM »
@ericderkovits (click to show/hide)
My newest Neolemmix level pack : Lemmings Halloween 2023 :D 8-)

About Armani: Armani's Blog
My NL level packs(in chronological order):
  Lemmings Uncharted [Medium~Extreme]
  Xmas Lemmings 2021 [Easy~Very Hard]
  Lemmings Halloween 2023 [Easy-Very Hard]

Offline ericderkovits

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Re: Level Design Contest #22 - Playing Phase (Discussion Topic)
« Reply #168 on: February 27, 2021, 05:25:12 AM »
ok, wow, Hopefully now this is good.
version 6 solve

Offline Armani

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Re: Level Design Contest #22 - Playing Phase (Discussion Topic)
« Reply #169 on: February 27, 2021, 06:34:53 AM »
@ericderkovits (click to show/hide)
My newest Neolemmix level pack : Lemmings Halloween 2023 :D 8-)

About Armani: Armani's Blog
My NL level packs(in chronological order):
  Lemmings Uncharted [Medium~Extreme]
  Xmas Lemmings 2021 [Easy~Very Hard]
  Lemmings Halloween 2023 [Easy-Very Hard]

Offline ericderkovits

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Re: Level Design Contest #22 - Playing Phase (Discussion Topic)
« Reply #170 on: February 27, 2021, 06:52:11 AM »
ok , solve for version 7 of Armani's rule 3 level.

Yes, I didn't understand that fire object either.

I'm pretty sure now this is the intended solution.

Offline Armani

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Re: Level Design Contest #22 - Playing Phase (Discussion Topic)
« Reply #171 on: February 27, 2021, 06:57:45 AM »
And finally you found the intended solution :thumbsup: :thumbsup:
Thanks you very much for all the backrouting and your perseverance.
And all my levels are solved in intended way, so I hope I can take a short breather from now on.
Well done :thumbsup:
My newest Neolemmix level pack : Lemmings Halloween 2023 :D 8-)

About Armani: Armani's Blog
My NL level packs(in chronological order):
  Lemmings Uncharted [Medium~Extreme]
  Xmas Lemmings 2021 [Easy~Very Hard]
  Lemmings Halloween 2023 [Easy-Very Hard]

Offline Crane

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Re: Level Design Contest #22 - Playing Phase (Discussion Topic)
« Reply #172 on: February 28, 2021, 06:27:11 AM »
I think I finally got A Fistful of Lemmings as well!

I miss the statue of Milla standing and looking cute though!

Offline ericderkovits

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Re: Level Design Contest #22 - Playing Phase (Discussion Topic)
« Reply #173 on: March 01, 2021, 04:00:23 AM »
Solved Flopsy's Rule 2 and 3 levels.

« Last Edit: March 01, 2021, 04:17:02 AM by ericderkovits »

Offline Armani

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Re: Level Design Contest #22 - Playing Phase (Discussion Topic)
« Reply #174 on: March 01, 2021, 08:19:51 AM »
I think I finally got A Fistful of Lemmings as well!

I miss the statue of Milla standing and looking cute though!

Nicely done :thumbsup:
There's a very minor difference to the intended one but yours is perfectly fine.
My newest Neolemmix level pack : Lemmings Halloween 2023 :D 8-)

About Armani: Armani's Blog
My NL level packs(in chronological order):
  Lemmings Uncharted [Medium~Extreme]
  Xmas Lemmings 2021 [Easy~Very Hard]
  Lemmings Halloween 2023 [Easy-Very Hard]

Offline ericderkovits

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Re: Level Design Contest #22 - Playing Phase (Discussion Topic)
« Reply #175 on: March 01, 2021, 08:35:57 AM »
See Crane, I told you, you had a 1% difference in your solution to Armani's Rule 3 level.

Also solved WillLem's Rule 2 level (Lemminas in the Power Plant oder man sagt auf Deutsch Lemminas im Kraftwerk).

I really brute forced your level there WillLem, used every skill but 3 gliders. I think I should get a Talisman for this one. HaHa!!!

Offline ericderkovits

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Re: Level Design Contest #22 - Playing Phase (Discussion Topic)
« Reply #176 on: March 01, 2021, 09:48:27 AM »
ok, solved Kaywhyn's Rule 2 level. Your right Kaywhyn this one was pretty easy. Although you had a little more trouble with my Rule 2 level, which I also thought was the easiest of my contest levels.

I liked the colorfulness of the level and the tune was better than the ohno one in your Rule 1. I think the tune matched the level quite good.

Online kaywhyn

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Re: Level Design Contest #22 - Playing Phase (Discussion Topic)
« Reply #177 on: March 01, 2021, 10:27:23 AM »
@eric Intended solution :thumbsup: You were just slightly less efficient in regards to the amount of time taken, but it's fine. The tricks are all there in the solution, and it's pretty much the only solution thanks to the pickups :P

Although you had a little more trouble with my Rule 2 level, which I also thought was the easiest of my contest levels.

As I said in reply to your Youtube comment, you underestimate the difficulty of your R2 when it comes to others solving it. It is understandable, since it's difficult for authors to judge how hard his/her own levels are when others are solving them. While I am in agreement that your R2 is likely the easiest of all your levels in this contest relative to one another, it doesn't necessarily mean that your R2 itself is easy. Only "easiest" comparatively speaking to your other contest levels. There are things that do make it more difficult than usual: Wide level, somewhat a wide array of possibilities to try, number of objects you need to interact with, etc.

Quote

I liked the colorfulness of the level and the tune was better than the ohno one in your Rule 1. I think the tune matched the level quite good.

Thanks for the compliment on the design! :) I admit that my R2 is quite a sloppy design and it was frustrating getting the placements correct so that the solution works out, but I think it's because I'm more annoyed with wanting to enlarge the level size and shift the positions of everything in the level. Guess I just need to fiddle around in the editor more in this regard :crylaugh: Then again, I did put the level together in the final days before the playing phase began, so I can only blame myself for that, because my sloppiness in the design certainly shows. I was never an artist, though, and I'm still not. I cannot draw anything for goodness sakes :(
https://www.youtube.com/channel/UCPMqwuqZ206rBWJrUC6wkrA - My YouTube channel and you can also find my playlists of Lemmings level packs that I have LPed
kaywhyn's blog: https://www.lemmingsforums.net/index.php?topic=5363.0

Offline ericderkovits

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Re: Level Design Contest #22 - Playing Phase (Discussion Topic)
« Reply #178 on: March 01, 2021, 11:27:21 AM »
ok,  solved Proxima's and RTW's rule 2 levels.

Proxima's: space and honeycomb tile set mixes. also 2 hidden bee traps. Not too difficult of a level. I did have a jumper left which I ended up nuking. So not sure if he can be saved.

RTW's: Easy level: alot of stacking to get to button. colorful purple level.

Offline ericderkovits

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Re: Level Design Contest #22 - Playing Phase (Discussion Topic)
« Reply #179 on: March 01, 2021, 08:02:36 PM »
ok, solved Icho's Rule 2 level
This one took time to know where to jump, platform and fence as I kept doing these in the wrong places, but through trial and error I finally got the placement of them correct so the Neutrals made it
to the correct exits.
« Last Edit: March 01, 2021, 08:14:56 PM by ericderkovits »