Author Topic: [BUG][EDITOR] Nine-slicing doesn't display right in editor  (Read 1211 times)

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Offline Dullstar

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[BUG][EDITOR] Nine-slicing doesn't display right in editor
« on: September 23, 2020, 01:19:46 AM »
This is probably a known issue, but on the other hand there aren't a lot of resizable objects that don't just tile the whole graphic right now. In fact, there's only one that I'm aware of, and that's the default updraft graphic. However, in the L2 classic style I'm working on, I didn't really see a lot of reason why the water shouldn't be vertically resizable, so I went ahead and set that up. But it doesn't look right in the editor. Works fine in game.

Editor:


In game:

Offline namida

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Re: [BUG][EDITOR] Nine-slicing doesn't display right in editor
« Reply #1 on: September 23, 2020, 05:12:31 AM »
Known issue, but one I keep forgetting about when I'm actually working on the editor. This topic will be useful as a reminder.
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3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)

Offline namida

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Re: [BUG][EDITOR] Nine-slicing doesn't display right in editor
« Reply #2 on: September 30, 2020, 06:24:37 AM »
Have identified the cause as being related to the loading of nine-slicing data, but no more specific details than that yet.
My Lemmings projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)

Offline namida

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Re: [BUG][EDITOR] Nine-slicing doesn't display right in editor
« Reply #3 on: September 30, 2020, 07:33:31 AM »
Fixed in commit 6ef6b7a.
My Lemmings projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)