Author Topic: lemmix player revisited  (Read 31640 times)

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Offline Turrican

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Re: lemmix player revisited
« Reply #45 on: September 06, 2020, 09:22:04 PM »
I would like to post some suggestions for improvements for the player:

    First of all , for some reason , the player doesn't seem to support levels with time limits of 10 minutes of more! I have made a level that it needs more than 10 minutes for the solution , so I have put a 20 minutes time limit on it , but when the player loads the level ,  the time limit is only 9 minutes! ( link for the level : https://www.lemmingsforums.net/index.php?topic=943.msg81772#msg81772
If the player supported time limits of more than 10 minutes , it could also help level designers , to emulate the "no time limits" standard , which is a standard that is followed in most custom levels today , by putting a very very large time limit in their levels!

   Secondly , I think an option to adjust the volume of music would be nice! I have made a lot of videos in my channel , using the player , and I always use music tracks in mod format for custom music! The issue here is that the music is a little "low volume" , compared to the sound effects , so it would be nice if we would have an option to adjust/increase it!

   Also , I think it would be nice , when we have loaded a levelpack , or a folder with custom levels , and we are in the preview screen of a level , to be able with pressing left or right , to have the levels before or after that appear , so we can choose to play one of these instead ( like Neolemmix does ) !

 
« Last Edit: September 08, 2020, 03:36:06 PM by Turrican »
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Offline namida

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Re: lemmix player revisited
« Reply #46 on: September 06, 2020, 09:29:56 PM »
Quote
First of all , for some reason , the player doesn't seem to support levels with time limits of 10 minutes of more! I have made a level that it needs more than 10 minutes for the solution , so I have put a 20 minutes time limit on it , but when the player loads the level ,  the time limit is only 9 minutes!

Yes, this - as well as the "multiple skills on one frame" that can be done via the pause behaviour mentioned by EricLang - are clear deviations from the original DOS game (DOS has graphical glitches with time limits over 9 minutes, but as far as functionality goes they work as expected). It would appear that this is now starting to go in its own direction rather than being a true DOS clone.

Gioven that Lemmix is known to be (or aim to be) an exact DOS clone, I wonder if it's best for Eric to consider a new name for this new version to avoid confusion?
My Lemmings projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)

Online kaywhyn

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Re: lemmix player revisited
« Reply #47 on: September 06, 2020, 09:43:06 PM »
Also, before I forget, how exactly do you load individual levels in the Lemmix player? There have been some that I wanted to load up in Lemmix, but I cannot figure it out. I think so far the only way I know is to load it up in the editor and then test mode. I know how to get level packs to load, but I can't get individual level files that aren't part of any level pack to load. This pretty much means I have no idea of Lemmix's structure. There's documentation on this, right? I think I read it one time and tried to do exactly what it says to do, but I still can't get it to work correctly. Please assist.
https://www.youtube.com/channel/UCPMqwuqZ206rBWJrUC6wkrA - My YouTube channel and you can also find my playlists of Lemmings level packs that I have LPed
kaywhyn's blog: https://www.lemmingsforums.net/index.php?topic=5363.0

Offline Turrican

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Re: lemmix player revisited
« Reply #48 on: September 06, 2020, 10:12:05 PM »
Also, before I forget, how exactly do you load individual levels in the Lemmix player? There have been some that I wanted to load up in Lemmix, but I cannot figure it out. I think so far the only way I know is to load it up in the editor and then test mode. I know how to get level packs to load, but I can't get individual level files that aren't part of any level pack to load. This pretty much means I have no idea of Lemmix's structure. There's documentation on this, right? I think I read it one time and tried to do exactly what it says to do, but I still can't get it to work correctly. Please assist.

In the previous page of the thread , there is an attachment by Ron Stard (mygame.zip) , which you can decompress it in the Data/Styles folder of the player , and put the custom levels , you want to try inside it! It has a level in in it ( it's my first level "Unreachable Heights" , because Ron Stard had posted this attachment , in response to a similar question I had ) , so you will put the custom levels you want to try , in the same folder where "Unreachable Heights" is , and they will work without problems!

My Youtube channel ( Turrican Lemm )  :
https://www.youtube.com/channel/UCYGFBOHdYITHlsqa203Tu8Q

Online kaywhyn

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Re: lemmix player revisited
« Reply #49 on: September 06, 2020, 10:17:54 PM »
Hey Turrican, thanks for the info! :thumbsup: I'll make sure to take a look at your levels and report back if I'm successful in getting them to load.
https://www.youtube.com/channel/UCPMqwuqZ206rBWJrUC6wkrA - My YouTube channel and you can also find my playlists of Lemmings level packs that I have LPed
kaywhyn's blog: https://www.lemmingsforums.net/index.php?topic=5363.0

Offline Turrican

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Re: lemmix player revisited
« Reply #50 on: September 06, 2020, 10:35:43 PM »
Ok! Thank you Kaywhyn! :thumbsup:
My Youtube channel ( Turrican Lemm )  :
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Online kaywhyn

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Re: lemmix player revisited
« Reply #51 on: September 08, 2020, 10:24:35 AM »
So I downloaded Ron's attachment from the previous page, as well as the newest Lemmix player version from ericlang's link. It's just an exe file, and when quitting it after running it once, there aren't any other folders where my Lemmix player is. I did create a data folder plus a styles folder inside it, and I extracted Ron's files inside the styles folder, but your Unreachable Heights level does not load. I wonder if it's something I'm doing wrong. Or is it the Lemmix player file?
https://www.youtube.com/channel/UCPMqwuqZ206rBWJrUC6wkrA - My YouTube channel and you can also find my playlists of Lemmings level packs that I have LPed
kaywhyn's blog: https://www.lemmingsforums.net/index.php?topic=5363.0

Offline ericderkovits

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Re: lemmix player revisited
« Reply #52 on: September 08, 2020, 10:44:19 AM »
It works for me. I extracted mygame into the data/styles folder. Then I just hit function f4 and choose the box that's green that says My Description and start game,then the Unreachable height level is there. Of course I don't know the solution.

Offline Turrican

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Re: lemmix player revisited
« Reply #53 on: September 08, 2020, 12:14:56 PM »
It works for me. I extracted mygame into the data/styles folder. Then I just hit function f4 and choose the box that's green that says My Description and start game,then the Unreachable height level is there. Of course I don't know the solution.

I have posted the solution of the level , when I posted the level in the "Lemmix level pack topic" ( link for the post: https://www.lemmingsforums.net/index.php?topic=943.msg73901#msg73901 )

Also I have made a video which contains the solution for the level ( link : https://www.youtube.com/watch?v=tE57OHBFSBo ) . In the description of the video , I explain what the glitch does!
 
Also if you want to see more levels that implement this glitch ( the glitch  can have several various forms ) , I have made also  a video , called "Exploring a very exotic glitch" , which contains eight levels which use this glitch ( seven of these have been made by Geoo , and the eighth is "Unreachable Heights" ) .
Link for the video : https://www.youtube.com/watch?v=8z_pHJiUh_c
« Last Edit: September 08, 2020, 12:39:57 PM by Turrican »
My Youtube channel ( Turrican Lemm )  :
https://www.youtube.com/channel/UCYGFBOHdYITHlsqa203Tu8Q

Online kaywhyn

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Re: lemmix player revisited
« Reply #54 on: September 08, 2020, 03:37:32 PM »
It works for me. I extracted mygame into the data/styles folder. Then I just hit function f4 and choose the box that's green that says My Description and start game,then the Unreachable height level is there. Of course I don't know the solution.

When I started the Lemmix player, I pressed F4, but I don't see "My Description" anywhere. This means I'm doing something wrong. Did you have to create the data/styles folder? Or was it already there?

edit: Never mind, I figured it out. I was supposed to put the mygame folder in data/styles, not just the two files inside the mygame folder.

edit 2: How do you load .dat files in Lemmix?
« Last Edit: September 08, 2020, 05:00:47 PM by kaywhyn »
https://www.youtube.com/channel/UCPMqwuqZ206rBWJrUC6wkrA - My YouTube channel and you can also find my playlists of Lemmings level packs that I have LPed
kaywhyn's blog: https://www.lemmingsforums.net/index.php?topic=5363.0

Offline EricLang

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Re: lemmix player revisited
« Reply #55 on: September 08, 2020, 07:16:29 PM »
I will look at this all soon (read weekend). Music volume is adjustable. See pdf for that.

Offline EricLang

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Re: lemmix player revisited
« Reply #56 on: September 08, 2020, 07:18:08 PM »
By the way. Adding requests or suggestions is nice to have in the issuelist at github. Then I can work at them and info will not get lost.

Offline Turrican

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Re: lemmix player revisited
« Reply #57 on: September 08, 2020, 07:19:59 PM »
How do you load .dat files in Lemmix?

Good question! In the pdf , it is mentioned that you can add .dat files in the mygame folder , and that you can even have mixed files , but I have tried it , and it gives me an error message , that no levels can be found in the style! We need clarification , about how to load .dat files!

A temporary workaround , I am doing is when I want to try a pack , is I save the levels in the pack as .lvl files in the editor, and I put them in a new mygame folder ( mygame2 for example ) , in the same order they are in the pack!

For example for Tseug's pack , I have created a mygame2 folder , and in the style file in that folder , I have written:
Description=1tseug
Author=Tseug
Info=Tseug's pack
( and for the remaining lines , I have left them unchanged )

And I have put the levels in the pack named like this: 01 Slipping , 02 In need of scenery etc... , so in that case the levels appear in  the same order , as they appear in the actual pack! That also allows me to have also a music track for each of the levels ( by creating a music subfolder , and putting the music tracks I want , arranged in the same way) !

This is a temporary workaround , so you can try the packs you want , but it is not a viable method if you want to have too many packs! As I said , we need clarification , about how to load .dat files!

EDIT:
I will look at this all soon (read weekend). Music volume is adjustable. See pdf for that.

Thank you EricLang! :thumbsup: Is it possible also , to have clarification about how we can load .dat files?
« Last Edit: September 08, 2020, 07:29:11 PM by Turrican »
My Youtube channel ( Turrican Lemm )  :
https://www.youtube.com/channel/UCYGFBOHdYITHlsqa203Tu8Q

Online kaywhyn

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Re: lemmix player revisited
« Reply #58 on: September 09, 2020, 06:04:00 AM »
Good question! In the pdf , it is mentioned that you can add .dat files in the mygame folder , and that you can even have mixed files , but I have tried it , and it gives me an error message , that no levels can be found in the style! We need clarification , about how to load .dat files!

A temporary workaround , I am doing is when I want to try a pack , is I save the levels in the pack as .lvl files in the editor, and I put them in a new mygame folder ( mygame2 for example ) , in the same order they are in the pack!

For example for Tseug's pack , I have created a mygame2 folder , and in the style file in that folder , I have written:
Description=1tseug
Author=Tseug
Info=Tseug's pack
( and for the remaining lines , I have left them unchanged )

And I have put the levels in the pack named like this: 01 Slipping , 02 In need of scenery etc... , so in that case the levels appear in  the same order , as they appear in the actual pack! That also allows me to have also a music track for each of the levels ( by creating a music subfolder , and putting the music tracks I want , arranged in the same way) !

This is a temporary workaround , so you can try the packs you want , but it is not a viable method if you want to have too many packs! As I said , we need clarification , about how to load .dat files!

Thanks a bunch for this info, Turrican! :thumbsup: Yea, I kind of figured that probably the best way is to simply extract the levels through the editor. It's slow and can be cumbersome, but it does work. Like you, I also ran into the error of Lemmix complaining that it can't find anything in the styles folder, even when the .dat file is in there. Looks like we'll have to wait for the weekend for ericlang's response in regards to loading up .dat files.
https://www.youtube.com/channel/UCPMqwuqZ206rBWJrUC6wkrA - My YouTube channel and you can also find my playlists of Lemmings level packs that I have LPed
kaywhyn's blog: https://www.lemmingsforums.net/index.php?topic=5363.0

Offline EricLang

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Re: lemmix player revisited
« Reply #59 on: September 09, 2020, 10:12:06 AM »
If you send me an example of a folder which is not working, send me a zipfile of that folder and I can check. (ericlangedijk@protonmail.com)