Author Topic: [FIXED][BUG][EDITOR] Width / height of objects swapped on load if rotated  (Read 1326 times)

0 Members and 1 Guest are viewing this topic.

Offline namida

  • Administrator
  • Posts: 12399
    • View Profile
    • NeoLemmix Website
Steps to reproduce:

1. Create a level that contains a one-way arrow object (or any other object that can be resized both horizontally and vertically).
2. Set the size of this object such that the width and height are not equal.
3. Rotate the object.
4. Save the level.
5. Load the level again.

The width and height of the object will now be swapped. (You can save and load the level again to fix this.)
« Last Edit: April 22, 2018, 04:06:16 PM by Nepster »
My Lemmings projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)

Offline Nepster

  • Posts: 1829
    • View Profile
Re: [BUG][EDITOR] Width / height of objects swapped on load if rotated
« Reply #1 on: April 22, 2018, 12:31:49 PM »
Thanks. It's fixed now.