Author Topic: Lix to NeoLemmix - Tileset Conversion Thread  (Read 4568 times)

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Offline GigaLem

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Lix to NeoLemmix - Tileset Conversion Thread
« on: July 08, 2016, 05:55:22 PM »
Like in this thread
http://www.lemmingsforums.net/index.php?topic=2798.new;topicseen#new
I have Released a NeoLemmix version of the Marble set by Matt

Anyways
Simon has given permission (IIRC) to convert tiles from Lix to NeoLemmix
This thread is here is for anyone to release a neolemmix converted lix set
in the gstool i recommend you set the resolution to double (Lemmini, Lix)
that way the traps dont show lemmings growing to be killed
oh and name the tilesets acordingly (creator_name, i recommend the creator's name be the one who created the graphics for the set)

anyways list of sets to be converted (Alphabetical order)
Strike through means its been converted

Amanda (IIRC NaOH)

Forest
Occult

geoo

Abstract
Construction
Nopales
Sandstone
Shadow

Matt

Beach
Bricks
Carnival
Earth
Goldmine
Marble
Oriental
Underworld
Winter

Proxima

Tile and Spheres

Raymanni

Gore
Lab
Toys

Simon

Brick
Desert
Earth
Tapir
Wood

Offline namida

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Re: Lix to NeoLemmix - Tileset Conversion Thread
« Reply #1 on: July 08, 2016, 11:29:25 PM »
As I mentioned before, I strongly recommend waiting until after the big update for this, because at this point, terrain will be as simple as copying the files and resizing them to half their size. If we do it currently, then for the conversion to V1.43n-F, we have to load all the pieces (incluidng objects, for this one) into an existing-format graphic set, only to then give them all names again (and need an extra translation table) when the new update comes out.

This isn't me saying "you're not allowed to go ahead with this now" - if you want to do it, go ahead - but I am going to say that if you do so now, I will not handle the update to the new version's formats myself because I have warned you that doing it now will mean such a thing will be extra work; you (or someone else) will need to do it.
My Lemmings projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)

Offline Wafflem

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Re: Lix to NeoLemmix - Tileset Conversion Thread
« Reply #2 on: August 19, 2016, 01:30:00 AM »
At Proxima's request, I've converted his Lix tileset to NeoLemmix. This will be the only other Lix graphic set conversion for now; it's best that I wait until the big update to the new graphic set format.

EDIT: Moved the entrance trigger area down by a few pixels.
« Last Edit: August 19, 2016, 02:22:22 AM by Wafflem »
YouTube: www.tinyurl.com/YTWafflem
Twitch: www.twitch.tv/Wafflem467

Have level designer's block right now? Have some of my incomplete levels for LOTS of ideas!

Offline Wafflem

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Re: Lix to NeoLemmix - Tileset Conversion Thread
« Reply #3 on: September 24, 2016, 09:29:30 PM »
Updates to Matt's Marble set and Proxima's Tile graphic set.

Fixed the trigger areas of the exits as lemmings end up walking past the exits. This happened for some reason after I upgraded to v1.47n.
YouTube: www.tinyurl.com/YTWafflem
Twitch: www.twitch.tv/Wafflem467

Have level designer's block right now? Have some of my incomplete levels for LOTS of ideas!

Offline GigaLem

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Re: Lix to NeoLemmix - Tileset Conversion Thread
« Reply #4 on: October 11, 2016, 05:47:35 AM »
I have converted the Toys tileset by Raymanni
(Update: How did i have two one way left arrows? seriously?)

Offline GigaLem

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Re: Lix to NeoLemmix - Tileset Conversion Thread
« Reply #5 on: August 23, 2017, 07:35:02 AM »
I converted the Winter tileset :lix-wink:
Edit:I forgot to set the steel pieces to actually be steel F***

Offline GigaLem

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Re: Lix to NeoLemmix - Tileset Conversion Thread
« Reply #6 on: August 24, 2017, 03:50:33 AM »
And NaOH's forest set