Author Topic: Required-saved, out+hatch: display during game  (Read 8729 times)

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Offline mobius

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Re: Display in game: save requirement, out+hatch, etc.
« Reply #15 on: December 15, 2015, 01:06:17 AM »
I mentioned this before but I feel like mentioning it again in case anyone forgot because I was assaulted with it again after not playing NeoLemmix for a while. I realize apparently no one else considers this a problem but I do: I wish for a volume control of some kind because I think the default volume of both sound and music is way too high.
everything by me: https://www.lemmingsforums.net/index.php?topic=5982.msg96035#msg96035

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Offline namida

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Re: Required-saved, out+hatch: display during game
« Reply #16 on: December 16, 2015, 01:05:04 AM »
The current discussion in relation to displaying total lemmings in some form has been requested strongly enough, and (once a method is decided on) probably simple enough, that it can go in a minor update. Volume control, on the other hand, will have to wait.
« Last Edit: December 21, 2015, 10:48:53 AM by Simon »
My Lemmings projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)