Author Topic: SMS and Genesis Levels  (Read 9700 times)

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Offline Adam

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SMS and Genesis Levels
« on: March 17, 2005, 05:33:03 PM »
Following on from Conway... I know, it was just to clarify that it was not going to be classed as spam.

I'm working on one of the levels now, Watch this space.

Offline Adam

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[img][/img]Re: SMS Level List Game
« Reply #1 on: March 17, 2005, 06:04:59 PM »
Here's Sega one


Level Image


Tools
http://www.geocities.com/lemcrazy/Segaone.zip
Cheapo Download

Other info
Time - 5:00
Number of Lemmings - 20
To save - 12

Conway

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Re: SMS Level List Game
« Reply #2 on: March 17, 2005, 09:16:34 PM »
Cool, but it's kind of annoying having to play each level individually. Are you going to put them in a set when they're done?

Offline Adam

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Re: SMS Level List Game
« Reply #3 on: March 17, 2005, 09:27:06 PM »
Quote from: Conway  link=1111080783/0#2 date=1111094194
Cool, but it's kind of annoying having to play each level individually. Are you going to put them in a set when they're done?

Yup but for now they're seperate

Offline Adam

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Re: SMS Level List Game
« Reply #4 on: March 18, 2005, 11:37:46 AM »
Sega Two

Level Picture


Tools

Additional info

Number of Lemmings 2
To save 2
Time 5 Minutes

http://www.geocities.com/lemcrazy/fun26.zip
Download with style file

Offline Adam

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Re: SMS Level List Game
« Reply #5 on: March 18, 2005, 03:48:49 PM »
It's finished.

Every EXCLUSIVE SEGA level into one set.

Included in the zip are the style files aswell

http://www.geocities.com/lemcrazy/SEGA.zip

Offline Shvegait

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Re: SMS Levels
« Reply #6 on: March 18, 2005, 09:38:51 PM »
Cool. Some of the duplicate levels seem completely pointless! (Not your fault, I know.) I don't understand how Sega One and Sega Five are harder the second time around... They all seem easy, but Menacing does not have tools so it's unplayable, and I have a feeling Sega Two (Two) is impossible in its current state as well. Some of the terrain seems to have gotten messed up since the black areas act as transparent and become space in Cheapo, making some bashing, etc. impossible, and requiring more builders than are available.

Also, please add music to the levels!

Offline Adam

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Re: SMS Levels
« Reply #7 on: March 18, 2005, 10:13:29 PM »
I forgot to add it was very buggy

Conway

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Re: SMS Levels
« Reply #8 on: March 18, 2005, 11:51:34 PM »
Well, that was surprisingly easy! I passed them all except Menacing, since it has no skills, and it definitely isn't one of those 'nuke'em' levels! I passed the second Sega Two, but in quite a different way than I did the first. I think Sega Two II is probablymy favourite of the lot, and the hardest.

 Cool set, Adam, but very easy. I look forward to making some levels with your new styles, with your permission, of course!

Offline Adam

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Re: SMS Levels
« Reply #9 on: March 19, 2005, 09:18:38 AM »
Quote from: Conway  link=1111080783/0#8 date=1111189894
Well, that was surprisingly easy! I passed them all except Menacing, since it has no skills, and it definitely isn't one of those 'nuke'em' levels! I passed the second Sega Two, but in quite a different way than I did the first. I think Sega Two II is probablymy favourite of the lot, and the hardest.

 &#A0;Cool set, Adam, but very easy. I look forward to making some levels with your new styles, with your permission, of course!

You can, I also have SMS Crystal and am working on &#A0;SMS Columns.

Offline Adam

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Re: SMS Levels
« Reply #10 on: March 19, 2005, 04:03:03 PM »
Here's a revised version
Including my harder versions.
www.geocities.com/lemcrazy/SEGA2.zip

Offline Adam

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Re: SMS Levels
« Reply #11 on: March 20, 2005, 08:31:01 PM »
Not meaning to sound rude but please could I have opinions.

Conway

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Re: SMS Levels
« Reply #12 on: March 20, 2005, 10:20:17 PM »
Be patient! It hasn't been up long.

 Anyway, here are my thoughts.

 Having the same five levels repeated three times in a levelpack in the same order can get a little boring, especialy with only two other levels in between.

 The only level I couldn't pass was the second Sega Four. Is there supposed to be a bomber? I was only able to pass Sega Four Harder through a small trick because there was more time.

 Also, the Sega Five levels didn't seem to get harder at all, maybe because I was just getting both lots into the middle exit the same way each time. Maybe Sega Five Harder could be restricted to 1 minute, 20 to be saved and 3 of each skill? Just a suggestion . . .

 Anyway, it was fun, and my favourite level is probably Sega One Harder.

Offline Adam

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Re: SMS Levels
« Reply #13 on: March 21, 2005, 08:39:00 AM »
Thanks Conway, I am going to do my own SEGA levels for the pack. The new pack will probably going to be out today!

Offline Adam

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Re: SMS Levels
« Reply #14 on: April 07, 2005, 09:20:59 PM »
Just to let you know I'm gonna start a Genesis Exclusive set.