Author Topic: Level pack topic  (Read 201648 times)

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JM

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Re: Level pack topic
« Reply #120 on: June 08, 2005, 11:13:36 AM »
Who's still making level packs or has finished making level packs?

Offline Shvegait

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Re: Level pack topic
« Reply #121 on: June 08, 2005, 05:31:43 PM »
I started a 4th pack, but only got through 3 levels, and one of them is the same terrain/different solution as one of my other levels, another is a remake of my Cheapo level, and I've only got one really new level so far...

But this was a month ago, I've been distracted by other stuff recently and haven't worked on it since then.

I've had some ideas recently though, I should draw them out and get some stuff together..

Offline geoo

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Re: Level pack topic
« Reply #122 on: June 08, 2005, 06:20:57 PM »
I'm going to make a pack. For the reason that I'm busy atm I have only made 2 levels yet.
I'll release the first version when I have 5 levels done.

Actually I wanted to make cheapo levels, but for the reason that several planned stuffs didn't work, I decided to make LemEdit levels (without mouse, therefore the design of the levels may be awful).

guest

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Re: Level pack topic
« Reply #123 on: June 08, 2005, 07:55:40 PM »
Quote from: geoo89  link=1089136533/120#122 date=1118254857
but for the reason that several planned stuffs didn't work, I decided to make LemEdit levels (without mouse, therefore the design of the levels may be awful).

When you said "without mouse", do you mean you actually don't have a working mouse on your computer, or just that you couldn't get LemEdit to run with mouse support?

Because if it is the latter, there is currently a partial solution to get mouse working in LemEdit when run under Windows.  See this thread:

http://eng-forum.lemmingswelt.de/cgi-bin/yabb/YaBB.cgi?board=tech_id;action=display;num=1114127516;start=

(Scroll down and find the link to "lemedit2.zip".  Be sure to run in under DOSBox and turn up the emulation speed.)

Offline geoo

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Re: Level pack topic
« Reply #124 on: June 08, 2005, 08:36:29 PM »
Yes, I already read that and downloaded lemedit2, I'll probably take also dosbox soon or later.

Offline Timballisto

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Re: Level pack topic
« Reply #125 on: June 09, 2005, 11:01:01 AM »
I haven't resumed testing of the Finland level for awhile now.  I suppose I could start that again in about a week or two.

JM

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Re: Level pack topic
« Reply #126 on: June 10, 2005, 10:51:58 AM »
I resumed work on my levels today.Some of them are missing steel areas so I will add them in and see what other changes my levels need.

JM

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Re: Level pack topic
« Reply #127 on: June 13, 2005, 06:14:46 PM »
My new level packs should be available within 2-3 days.Ive checked them and they all seem to be okay.

JM

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Re: Level pack topic
« Reply #128 on: June 15, 2005, 09:54:59 AM »
http://geocities.com/jmjm0052005/JMpaks.zip

I checked my level packs and they are ok.15 packs all together.

JM

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Re: Level pack topic
« Reply #129 on: June 16, 2005, 09:20:16 PM »
Well I am looking forward to playing new levels that everyone else makes.

JM

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Re: Level pack topic
« Reply #130 on: June 18, 2005, 02:45:01 PM »
By the way Insane Steve have you finished making Pack 10?

Offline geoo

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Re: Level pack topic
« Reply #131 on: June 18, 2005, 02:58:44 PM »
My first 5 levels are ready. They are quite short and use several tricks.
So, I cannot say whether they'll be hard for you or not, but I think they're not too easy.
First, Syn1 is only solvable in WinLemm or versions, in which an exploding Lemming turns other Lemmings around.
Syn2 is also not solvable in DOS Lemmings.
mmethod, I showed that level already, solvable in both.
fplace and cliff are also solvable in both.

I hope you'll give them a try.
For WinLemm (*.lvl files):
http://de.geocities.com/geoo89/PACK_5_w.zip
For CustLem (doesn't work for me, if it has different behaviour than original, some levels may get solvable/unsolvable):
http://de.geocities.com/geoo89/PACK_5_c.zip
For Original (Level009.dat, as first 5 levels of fun):
http://de.geocities.com/geoo89/PACK_5_o.zip

JM

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Re: Level pack topic
« Reply #132 on: June 18, 2005, 03:09:41 PM »
Thanks for putting them up for download.I will try them out.

Offline geoo

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Re: Level pack topic
« Reply #133 on: June 18, 2005, 03:56:59 PM »
Thanks for trying ;)

I forgot to say:
Requests, suggestions, feedback, whatever; or if you have solutions that I know whether it is backroute:
geoo89(ad)gmail(dod)com

Offline chaos_defrost

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Re: Level pack topic
« Reply #134 on: June 18, 2005, 07:58:45 PM »
Pack 10 may never be finished. I've remade the two finished levels in my Cheapo sets, but I haven't released those, yet. Maybe I'll LemEdit re-make some of my favorite Cheapo levels I made and turn it into my 10th pack.
"こんなげーむにまじになっちゃってどうするの"

~"Beat" Takeshi Kitano