Author Topic: Custom Level Review Game  (Read 76954 times)

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Offline geoo

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Re: Custom Level Review Game
« Reply #195 on: November 08, 2009, 12:29:43 AM »
Somewhere, wow you're so helpful.
Wow, you're lazy. You shouldn't expect to get everything served on a silver plate. It's not as if you couldn't find things on your own.

Considering that you're busy repeatedly stating that you suspect the levels to be hard rather than actually trying to solve them, I guess I have to take over then. :P

ISteve10 - Level 1 - I am I.S. (Part 2)

Lemmings: 80
Save: 76 (95%)
RR: 20
Time: 2 minutes
Skills: 1 climber, 1 floater, 1 builder, 20 miners

Good: Despite labeling the level the worst one in the pack (as the other ones are just better), I actually like this level. I have a preference for levels that employ techniques of the kind that a move is applied multiple times to achieve a unique effect. And this one uses miners in a unconventional way. I also like the clean and simplistic design, with the shapes at the left and right and the middle block reminding me of Lemmings' Ark for some reason.
Bad: I wouldn't have labeled it worst of the pack if it hadn't been for the rather cheap and straightforward solution I first found to it (which Steve liked for some odd reason though :P). The intended trick could also have been applied in a slightly more interesting way, making this level also more akin to the original 'I am A.T.'.

I hadn't read the notes on the levels previous as I found all the solutions myself and you verified whether they were backroutes, but the hints and errata were actually a quite entertaining read. :)

Offline Dullstar

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Re: Custom Level Review Game
« Reply #196 on: November 29, 2009, 06:57:20 PM »
Instead of letting the thread die, I have checked the solutions help file and will be reviewing the next level.

Isteve10 - Level 2 - Boss on Parade


Lemmings:  50
To save:  50
Percentage To Save: 100%
Time limit: 2 minutes
Release Rate: 88
Skills:  |1|1|1|1|3|1|0|0|

Good:  The solution is quite clever.  It's not too hard to work out if you look hard enough, but it's easy to overlook, so the level is a good stumper.
Okay: Maybe a little too easy to overlook the solution.
Bad:  Solution requires pixel precise timing.  Once you get that first builder in the right spot, the rest is easy.  This could be fixed by including an extra builder, although it would make the level very easy.

FYI, the solution I used is quite intended, as I found it in the solutions help file.

Offline GigaLem

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Re: Custom Level Review Game
« Reply #197 on: December 23, 2009, 05:23:24 PM »
I waiting for the next level :(

Offline chaos_defrost

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Re: Custom Level Review Game
« Reply #198 on: December 24, 2009, 07:13:45 AM »
I thought level 3 was one of the easier ones too  ><img src=" title="Angry" class="smiley" />

this doesn't bode well for actual hard levels like 4 and 7-10
"こんなげーむにまじになっちゃってどうするの"

~"Beat" Takeshi Kitano

Offline Dullstar

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Re: Custom Level Review Game
« Reply #199 on: December 24, 2009, 06:58:22 PM »
Guys, look back a page and find the hints and solutions file, and use that if you are stumped.

Offline geoo

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Re: Custom Level Review Game
« Reply #200 on: December 26, 2009, 01:52:01 PM »
I was hoping to do level 4, but well, let's take on level 3 then.

To Giga: I don't like how you always keep requesting people to do something for your, instead of doing something yourself. This was one of the easier levels, and as Dullstar said, if you have problems to solve a level, you can still look up the hints section.

ISteve10 - Level 3 - Sacrifice for the Dragon


Lemmings: 80
To save: 72 (90%)
Release Rate: 1
Time limit: 5 minutes
Skills: 5 climbers, 5 floaters, 1 bomber, 1 blocker, 10 builders, 2 bashers, 2 miners, 2 diggers

Good: Very nice theme and design around it; levels where you have to be quick in some regard frequently tend to require fine-tuning with the release rate and timing, however this is not the case here.
Bad: The leniency with the available skills allows to get past this level without any special ideas required. For example, 4 builders and 2 terrain removal skills could be saved.

Offline Luis

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Re: Custom Level Review Game
« Reply #201 on: October 19, 2010, 06:38:01 PM »
When are you guys gonna continue this? This is cool to read.
Mr. Lemmings PSP user.

Offline Clam

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Re: Custom Level Review Game
« Reply #202 on: October 20, 2010, 05:16:16 AM »
Hey, I totally forgot about this. I'd do a review right now, but I forgot how to solve the next level :XD:

Feel free to contribute yourself, by the way ;)



EDIT: wait, found a replay. Here we go...

ISteve10 - Level 4 - The duct rise lemmings.


Lemmings: 50
Save: 47 (94%)
Release rate: 1
Time: 2 minutes
Skills: 3 climbers, 3 bombers, 2 builders, 1 basher, 2 diggers

Good: Solution is far from obvious. Minimalistic design, but just enough decoration to keep it from being bland.

Bad: Bomber timing alpenty, thankfully Lemmix has replay mode :)

Offline geoo

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Re: Custom Level Review Game
« Reply #203 on: October 20, 2010, 12:08:23 PM »
ISteve10 - Level 5 - The Decent Descent


Lemmings: 65
Save: 64 (98%)
Release rate: 70
Time: 3 minutes
Skills: 1 of each

Good: It's one of Steve's classic one-of-each-skill levels! Many possibilities for skill placement, but the eventual solution is elegant and very easy to execute. Also nice name. Likely my favourite level of the pack.

Bad: The design looks a bit messy in a few places.

Offline Luis

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Re: Custom Level Review Game
« Reply #204 on: October 21, 2010, 10:29:29 PM »
I need the password to skip The Decent Descent so I can do the next level or just give me the solution.
Mr. Lemmings PSP user.

Offline Clam

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Re: Custom Level Review Game
« Reply #205 on: October 21, 2010, 10:34:19 PM »
Enter the code SKIPLEVELS. Start the level and press 5 on the numpad. This lets you skip any level in Custlemm.

Offline Luis

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Re: Custom Level Review Game
« Reply #206 on: October 21, 2010, 10:47:30 PM »
Wait I have to press the number 5 on the keyboard while the level is playing is? I'm still in The Decent Descent. 
Mr. Lemmings PSP user.

Offline Clam

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Re: Custom Level Review Game
« Reply #207 on: October 21, 2010, 10:56:28 PM »
Yes, while you're playing the level you need to press the number 5 on the numeric keypad (if you have a standard keyboard layout, that's the block on the right). Also, make sure Num Lock is on :)

Offline Luis

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Re: Custom Level Review Game
« Reply #208 on: October 22, 2010, 12:26:21 AM »
I don't think NumLk works on my Laptop. I read that I need to press Fn and NumLk at the same time to turn it on but I'm still typing letters instead of numbers. The numpad is on the same button as some of the letters because there's no space for the numpad on a Laptop.
Mr. Lemmings PSP user.

Offline ccexplore

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Re: Custom Level Review Game
« Reply #209 on: October 22, 2010, 12:56:32 AM »
I have laptops like that.  It might work if you forget about NumLk, instead try holding down the Fn key and then press whatever letter key corresponds to the "numpad 5" on your laptop.  That said, it's possible all this simply won't work properly under Window XP's DOS emulation--after all the Fn key also did not exist around the time of DOS.

If all else fails, just make a copy of the levelset, and use LemEdit to swap the ordering of levels in the copy.