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Topics - mrpenguinb

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Loap / [BUG] LShift + U crashes the game in fullscreen on Windows
« on: October 30, 2023, 11:10:31 AM »
As the title says. The dialog window gets put behind the game window and causes it to become unresponsive. I assume the game is running exclusive fullscreen?

2
When holding shift and rotating with right-click, if you move the mouse fast and keep doing it for a while, normal right-click camera movement will be out of alignment. E.g. won't be able to move the camera up or it will spin right if you try and rotate any direction.

3
Holding middle-click to fly vertically, eventually leads to a crash.

Probably a good idea to add a vertical boundary to prevent crashing (if it can't be resolved or if it's a hard limit).

4
Loap / Mouse sensitivity
« on: October 29, 2023, 07:30:08 AM »
Rotation sensitivity can be changed, why not the mouse in general?

5
Loap / [BUG] Mini-map square diagonals are mishapen when enlarged
« on: October 29, 2023, 02:59:36 AM »
At the highest resolution and size for the mini-map on a 2560x1440p display, notice the edges of the main grass island in any normal grass/ocean level. The graphics are a bit off on the diagonal corners. More of a nitpick than anything.

Additionally levels take a noticeable amount longer to load when the mini-map is set to a high resolution.

6
Loap / What do the black lemmings mean at the end of a level?
« on: October 29, 2023, 02:46:18 AM »
I'm a bit confused, sometimes the lemmings not saved (in black I assume), don't show up, and other times do.

7
Loap / Camera rotating issues when toggling options
« on: October 28, 2023, 01:33:59 AM »
Since 0.26, the camera spins around erratically when trying to rotate with right-click after toggling confine to window.
And then the camera won't move when toggling lock while rotating while in-game. I also have vsync enabled.

Only real solution after toggling the options enough times, is to delete Loap.ini. Not sure why, and if this is a fullscreen related issue.

8
Using a RTX 3060 Ti, with latest commit/build on Windows 10.

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Closed Loap Bugs / Suggestions / Not High-DPI aware
« on: August 04, 2023, 12:23:32 PM »
Have to override high DPI scaling behaviour performed by application in order for game to render at monitor's native resolution.
I have 125% set for windows scaling and use a 1440p monitor.

10
As stated. Windowed mode the game lets you scroll.

Setting WINDOW_HEIGHT to more than 900 (approx) will prevent the scrollbar from appearing. Width doesn't affect the behaviour.

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