I have noticed some strange and unusual behavior in SLXEditor_2.9.2 (and also 2.8.9b) when loading (either directly or via NeoLemmix CE 1.0.1) the gaps_V2.nxvl level (or gaps.nxlv for that matter) from saba.
With the saba level loaded in the aforementioned editor, if you select, for example, terrain pieces located at 102/191, -5/93, or 324/260 and apply the various ROTATE, INVERT, or FLIP functions to them, we observe that the behavior of these pieces when the chosen function is applied is not at all what is expected and that, in addition, the normal fluidity of general movement of pieces in the editor is significantly reduced.
However, this bug (functions and fluidity) does not exist if you load the gaps_V2.nxlv level in SLXEditor_2.8.8!
Problem with SLXEditor 2.9.2? With this specific level? A combination of both?
With the saba level loaded in the aforementioned editor, if you select, for example, terrain pieces located at 102/191, -5/93, or 324/260 and apply the various ROTATE, INVERT, or FLIP functions to them, we observe that the behavior of these pieces when the chosen function is applied is not at all what is expected and that, in addition, the normal fluidity of general movement of pieces in the editor is significantly reduced.
However, this bug (functions and fluidity) does not exist if you load the gaps_V2.nxlv level in SLXEditor_2.8.8!
Problem with SLXEditor 2.9.2? With this specific level? A combination of both?

