Author Topic: Level Review Topic  (Read 113796 times)

0 Members and 1 Guest are viewing this topic.

Offline Adam

  • Posts: 424
  • Just one more level....
    • View Profile
    • Lemmings Forums
Level Review Topic
« on: May 25, 2009, 06:54:53 PM »
I seem to remember a level review topic on the one of the old forums. It worked in the same way that the Levelpack Topics work, but using the original levels in all games. Even if it didn't exist, I think it'd be nice to see what people liked / loathed in the original version. It'd help level designers create levels suited to other peoples' taste and not just their own.

Obviously, levels work differently on different versions, so there might be a bit of debate over some points! I'm sure we can review significantly different levels, and console exclusive levels at a later date. I'm going to start by reviewing the DOS version!

To help you all review, I have uploaded all of the level images. The images are all located in this folder, I will create a nice gallery for them soon, but not today! (I've been informed that these are AMIGA screenshots.. they look pretty much the same, and were in a folder called DOS on my PC, so that's an error on my part. I'll change them in due course, but you won't need to modify your posts when I do!

Here is the link for the Genesis images.

RULES:

1. Only one level can be reviewed at any one time. We'll work in order from Fun through to Mayhem on the DOS version firstly, then move onto other consoles.

2. You cannot review two in a row, even across difficulties and consoles.


Reviews should be formatted like this:
Quote from: example review
Console Name - Level Number - TITLE

PICTURE

Number of Lemmings
Number of Lemmings Required (% and total)
Release Rate
Time
Skills

Good - The stuff that made the level good.

Bad -  The stuff which makes you want to scream!

I think that's about it, so let's get reviewing!

Offline Adam

  • Posts: 424
  • Just one more level....
    • View Profile
    • Lemmings Forums
Re: Level Review Topic
« Reply #1 on: May 25, 2009, 07:06:07 PM »
I'll set the ball rolling... I'm going to start with Fun 08 and work from there, because the first seven levels are training levels!

DOS - Fun 08 - Not as complicated as it looks.


Number of Lemmings: 80
Number of Lemmings Required: 95% (76 lemmings)
Release Rate: 88
Time: 5 minutes

Skills
Climber: 20
Floater: 20
Bomber: 20
Blocker: 20
Builder: 20
Basher: 20
Miner: 20
Digger 20

Good: Easy to solve with just one blocker, but it's possible to save 100% in several different ways!

Bad: More time seems to have been spent designing the architecture than was spent designing the level!

Offline Dullstar

  • Posts: 2090
    • View Profile
    • Leafwing Studios Website (EXTREMELY OUTDATED)
Re: Level Review Topic
« Reply #2 on: May 25, 2009, 07:19:57 PM »
Shoot.  Now I have to start my review over.

DOS - Fun 09 - As Long as you Try Your Best

Skills:  20 of everything

Good:  At least it's harder than the basher tutorial level.
Bad:  Where's my challenge?  All you have to do is bash through the wall by constantly clicking on lemmings so none of them turn around!  Or you could use a blocker if you hate lemmings...

By the way, these screenshots are from the amiga version, not the dos version.

Offline Adam

  • Posts: 424
  • Just one more level....
    • View Profile
    • Lemmings Forums
Re: Level Review Topic
« Reply #3 on: May 25, 2009, 07:33:07 PM »
DOS - Fun 10 - Smile if you love Lemmings!


Number of Lemmings: 20
Number of Lemmings Required: 50% (20 lemmings)
Release Rate: 50
Time: 5 minutes

Skills
Climber: 20
Floater: 20
Bomber: 20
Blocker: 20
Builder: 20
Basher: 20
Miner: 20
Digger 20

Good: There are a few ways to get down to the exit, including my favourite way - digging over the exit!
Bad: It's another yellow level where the decoration looks better than the level!

Offline Dullstar

  • Posts: 2090
    • View Profile
    • Leafwing Studios Website (EXTREMELY OUTDATED)
Re: Level Review Topic
« Reply #4 on: May 25, 2009, 07:57:08 PM »
DOS - Fun 11 - Keep Your Hair on Mr. Lemming

Lemmings: 60
To save: Oh crud, forgot to check.  :P.  I know you can lose at least one...
Good:  Several ways to go about finding a solution, which is pretty nice.
Bad:  Several unintended backroutes, you can tell that this level was somewhat poorly planned.  There don't appear to be any random decorative tiles, and those always make a level look better.  WAY too easy.

Offline Clam

  • Posts: 2187
  • Smiley: :8():
    • View Profile
Re: Level Review Topic
« Reply #5 on: May 27, 2009, 08:34:08 AM »
^ 50/60 (83%).

DOS - Fun 12 - Patience

Lemmings - 80
Save - 40 (50%)
RR - 99
Time - 5 minutes
Skills - 20 of each
Good - Nice decorative terrain, some nasty terrain holes to watch out for.
Bad - 99 release rate, 80 lemmings, tall obstacle to bash through... didn't I just play this level?

Offline Dullstar

  • Posts: 2090
    • View Profile
    • Leafwing Studios Website (EXTREMELY OUTDATED)
Re: Level Review Topic
« Reply #6 on: May 28, 2009, 05:23:38 AM »
DOS - "Fun" 13 - We all fall down.


Lemmings - 20
Save - 20 (100%)
Skills - 20 diggers
Good - Nice decorative terrain.
Bad - Need I say more?  We all know what a bad level this is!  Slow-paced, 100%, boring, *snore*

Offline Tim

  • Posts: 147
  • Skype name: timfoxxy
    • View Profile
Re: Level Review Topic
« Reply #7 on: May 29, 2009, 12:08:34 PM »
FYI: This is my first time at reviewing a level, I hope I do it well!

DOS - Fun 14 - Origins and Lemmings



Lemmings - 80
Save - 60 (75%)
Release Rate - 20
Time - 4 minutes
Skills - 20 of each

Good - Different ways to reach the exit, making it interesting. Terrain placed well.

Bad -  If you do it the easy way, it takes over 30 seconds to bash through each pillar. Boring!

Offline Dullstar

  • Posts: 2090
    • View Profile
    • Leafwing Studios Website (EXTREMELY OUTDATED)
Re: Level Review Topic
« Reply #8 on: May 30, 2009, 09:05:29 PM »
FYI: This is my first time at reviewing a level, I hope I do it well!

You did fine, don't worry.

DOS - Fun 14 (Dullstar put 12 but its actually 13) - Origins and Lemmings

I fixed it.  Thanks for letting me know.  :thumbsup:

Offline Clam

  • Posts: 2187
  • Smiley: :8():
    • View Profile
Re: Level Review Topic
« Reply #9 on: June 01, 2009, 04:20:40 AM »
DOS - Fun 15 - Don't let your eyes deceive you


Lemmings: 80
Save: 40 (50%)
Rate: 40
Time: 8 minutes
Skills: 20 of each

Good: Looks nice, some variety of obstacles. Awesome ceiling route.

Bad: Too long, which means too much time spent waiting for the lemmings to walk.

Offline Dullstar

  • Posts: 2090
    • View Profile
    • Leafwing Studios Website (EXTREMELY OUTDATED)
Re: Level Review Topic
« Reply #10 on: June 01, 2009, 04:33:42 AM »
DOS - Fun 16 - Don't do anything too hasty


Statistics:
80 lemmings, save 62% (what number is that?
Time: 8 minutes
Rate:  01
Skills:  20/each

Good:  There are a few different ways to go about coming up with a solution.
Bad:  A building level is very annoying.  Namely, a pain in the neck, just because it's *snore* boring.

To make it easier for those of us trying to find the images in the topic summary, click here.
Just making sure it's easy to find.  ;)

 Fewer building levels would be excellent.

Offline Clam

  • Posts: 2187
  • Smiley: :8():
    • View Profile
Re: Level Review Topic
« Reply #11 on: June 01, 2009, 04:53:45 AM »

80 lemmings, save 62% (what number is that?
That's 50 out of 80. If you can't deal with percentages, you're not going to get very far with my latest quiz question ;)


Quote
To make it easier for those of us trying to find the images in the topic summary, click here.
Just making sure it's easy to find/  ;)

Oh no. I see what you did there.  :XD:

Offline Dullstar

  • Posts: 2090
    • View Profile
    • Leafwing Studios Website (EXTREMELY OUTDATED)
Re: Level Review Topic
« Reply #12 on: June 01, 2009, 10:26:48 PM »
That's 50 out of 80. If you can't deal with percentages, you're not going to get very far with my latest quiz question ;)

I can do percentages, I just didn't feel like it at the time. ;)  On another subject, I haven't even seen your latest quiz question yet (but I have seen the answer).

Quote
Oh no. I see what you did there.  :XD:

What's so "Oh no." about it?

And since you seem to doubt my ability to solve percentages, take THIS!

57 lemmings, save 44

Step 1:  Set problem up.  For how I learned to do it:

IS    %
OF  100

44 is the "IS" number.
57 is the "OF" number.
We do not know what the percentage is, so we'll put "x"

44   x
57  100

Time to cross multiply, 44*100=4400.

Ugh, long division.

4400 divided by 57 is approximately 77.1%, which Lemmings rounds to 77%.

I did that without a calculator, and I checked my final answer by putting the total and the to save values into Lemmix.

I just proved I know how to work percentages!

Offline Adam

  • Posts: 424
  • Just one more level....
    • View Profile
    • Lemmings Forums
Re: Level Review Topic
« Reply #13 on: June 03, 2009, 02:51:27 AM »
Dragging this thread back on topic.

DOS - Fun 17 - Easy when you know how.


Statistics:
50 lemmings, save 40% (20 lemmings)
Time: 5 minutes
Rate:  99
Skills:  20 of everything

Good: The release rate makes it tricky to stop the first set of lemmings being sent to their death. This is the first time hidden traps have been used, and they freak you out the first time you play this level... you never look at a level in the same way again... you're always suspicious that something is going to kill your lemmings from this point on.

Bad: I'm finding it very difficult to find something bad to say about this level. I'd have duplicated the entrances in a different order to make it even harder to save the first lot of lemmings.

Offline Dullstar

  • Posts: 2090
    • View Profile
    • Leafwing Studios Website (EXTREMELY OUTDATED)
Re: Level Review Topic
« Reply #14 on: June 03, 2009, 03:25:22 AM »
DOS - Fun 18 - Let's Block and Blow

Lemmings: 70[1]
To save: 71%[1] (50 lemmings[citation needed]
Release Rate: 80
Skills:  20 Blockers, 20 bombers

Good:  Most of it can easily be done without the blockers.
Bad:  A lot of it can't be solved so easily without using the blockers, as the timing is easy to figure out but it keeps assigning the task to a lemming that's headed the wrong way.

REFERENCES
Lemmings Encyclopedia[1]