Author Topic: Lem3Edit  (Read 9881 times)

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Offline Clam

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Re: Lem3Edit
« Reply #15 on: November 27, 2008, 07:29:39 AM »
I just tried to run this on another computer and had the same problem again... :(

Offline Mindless

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Re: Lem3Edit
« Reply #16 on: November 29, 2008, 05:36:00 PM »
still no idea... no one else has had the same problem :/

Offline Mr. K

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Re: Lem3Edit
« Reply #17 on: November 30, 2008, 01:59:29 AM »
Possibly incompatible with long filenames or ones with spaces in them?

Offline Clam

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Re: Lem3Edit
« Reply #18 on: December 03, 2008, 01:06:06 AM »
Breakthrough!

By renaming some files to match those listed in the "stdout" file (the one that appears when I run the .exe, not the one posted above), I managed to open a level in the editor by just double-clicking the .exe - no messing around with the command window. I've also figured out a way to open egyptian levels (and presumably shadow ones too).

EDIT: Changing the LEVELXXX.DAT file for a level to LEVEL000.DAT seems to be enough to make it work without using the command window - even for egyptian and shadow levels :XD:.

Hopefully now I can start making some levels of my own :)

Thanks Mindless for trying to help me out - much appreciated :thumbsup:

Offline Clam

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Re: Lem3Edit
« Reply #19 on: January 02, 2009, 07:36:28 AM »
This is a great utility Mindless, and wonderfully simple to use (aside from a little difficulty getting it to start :XD:). Well done :thumbsup:

Is anyone else making levels for Lemmings 3 (or lemmings 2 for that matter)?