Today I continued working on it, and well, I set up a Button object using OOP. The code I had produced up to now was just a whole load of messy lines I partly lost overview over. In fact, sometimes I used ASM-esque approaches, pretty much the polar opposite of OOP.
But setting up the Button felt so convenient, so I'm gonna restucture the whole code right now. I'm beginning to get really fond of OOP.
Same to me, I don't like 3D games at all either. I don't mind being called conservatist on that, it's simply not my taste.
If you like, the description of the Lemmings II level format can be found on Mindless' site:
http://it.travisbsd.org/lemmings/tools.phpChanging things like skills is pretty easy with a hex-editor, but for more advanced editing that likely won't suffice.
I'll try to get this thing done sometime, you just've got to be patient...