New version of Lockstep Arcade, with lemmings clone "Neon Swarm"

Started by crispweed, July 13, 2026, 03:06:17 PM

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crispweed

Hi, I just put out a new version of Lockstep Arcade, playable here: https://locksteparcade.com/Client

There are a bunch of tutorial levels, playable offline (click on the "Neon Swarm" button on the line with "Tutorials", on the offline menu for these).

And then there's also support for online multiplayer versus games, and online coop play.
(For this, you will need to connect to the server, using "Connect as guest", and create a room for the Neon Swarm game.)

You can also start single player games, when connected to the server. (Create a room for Neon Swarm as for multiplayer or coop play, and then start the game without any other players.)

There are high-score tables for single player and coop games, where you get scored first by number of swarmers exited and then by the average time to exit. (Solving the levels is pretty easy, but then there's plenty of scope for optimising time to exit.)

You can also look at replays for any high scoring games, to see how the high score was achieved.

I'd be very interested to see what scores people here can get, and I'm also very interested in any feedback or thoughts, generally. :)
(High-scores just got cleared for the release, but, if you put up a high score I will try to beat you!)

Proxima

I played through the tutorial levels. Then I tried connecting as guest to see if I could get on a leaderboard for the tutorials, but doing this put me into a multiplayer lobby where I could, as far as I could see, only select from multiplayer levels. I tried one, Astral Steps, to see if I could play it as a single player anyway, and the level doesn't seem to have an exit.

crispweed

Quote from: Proxima on July 13, 2026, 08:37:53 PMI played through the tutorial levels. Then I tried connecting as guest to see if I could get on a leaderboard for the tutorials, but doing this put me into a multiplayer lobby where I could, as far as I could see, only select from multiplayer levels. I tried one, Astral Steps, to see if I could play it as a single player anyway, and the level doesn't seem to have an exit.

So yeah, you *can* play the various multiplayer and coop levels as single player, first of all (and then you compete with other players for spots on a high-score table).

The exit for Astral Steps is inside the glowy diggable area up above where you start.

Regarding the idea of a leaderboard (high-scores) for the tutorial levels, I could add the tutorial levels to the list of levels playable online, pretty easily, but, without more involved changes, you would need to play them again (online) in order to get on those leaderboards, and most of the tutorial levels are pretty straightforward, and have an optimum solution in terms of time to exit, that I think people would converge on pretty quickly, so I'm not sure if this makes sense.

I think maybe a better way to move in this direction might be to have a bunch of 'campaign' levels, with a bit more complexity than the current tutorial levels, and playable when connected to the server so you get leaderboards.

Was there a tutorial level in particular that you were looking to play online, though?

crispweed

Quote from: crispweed on Today at 05:45:03 AMThe exit for Astral Steps is inside the glowy diggable area up above where you start.

Aha!

I looked at your game recording, and see that you chose the purple/pink slot for this map, and then there *is* no exit for this slot.

So this is a bug. (Thanks for testing and finding this.)

In the meantime, if you choose with the green slot, you *do* get an exit. (Just tried and confirmed this.)