NotaLems Level pack

Started by Nota_Steve, April 15, 2026, 07:51:26 PM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

JawaJuice

Quote from: kaywhyn on Today at 12:46:12 AMEasy 12 "Lemmings death" - Lemmings should have an apostrophe. As for the level, yea, I think this is a bit better for demonstrating that traps can only kill one Lemming at a time. The only thing I'm not seeing is how it's possible to save everyone here ??? Unless the level changed since the time JawaJuice resolved it for which it's possible to.

Check my replay ;) I was pretty sure I had the latest versions of all levels before attempting them, but I'd like to know if that wasn't the case. :)


kaywhyn

Quote from: JawaJuice on Today at 09:29:57 AMCheck my replay ;) I was pretty sure I had the latest versions of all levels before attempting them, but I'd like to know if that wasn't the case. :)

Thanks, but didn't have to. Checked the level in the editor and ah, didn't realize the first trap is completely misplaced so that it doesn't kill the Lemmings! :forehead: Now I see that it is indeed possible to save everyone thanks to the misplaced trap! I've now edited my feedback to reflect this newfound knowledge :P 

JawaJuice

Quote from: kaywhyn on Today at 10:06:24 AM
Quote from: JawaJuice on Today at 09:29:57 AMCheck my replay ;) I was pretty sure I had the latest versions of all levels before attempting them, but I'd like to know if that wasn't the case. :)

Thanks, but didn't have to. Checked the level in the editor and ah, didn't realize the first trap is completely misplaced so that it doesn't kill the Lemmings! :forehead: Now I see that it is indeed possible to save everyone thanks to the misplaced trap! I've now edited my feedback to reflect this newfound knowledge :P 

:thumbsup:

Sorry, I should have mentioned the trap was misplaced - I assumed this was done on purpose for some weird reason (not sure why I'd assume that haha). FYI, I usually scan a new level with CPM as a matter of course to scan for hidden nasties such as hidden terrain or traps (which I don't like, so use CPM as a tool in my arsenal to defy them); I noticed the misplaced trap then, so exploited it in my solution. Not sure why I didn't mention that! :crylaugh:


kaywhyn

Quote from: JawaJuice on Today at 10:59:32 AMSorry, I should have mentioned the trap was misplaced - I assumed this was done on purpose for some weird reason (not sure why I'd assume that haha). FYI, I usually scan a new level with CPM as a matter of course to scan for hidden nasties such as hidden terrain or traps (which I don't like, so use CPM as a tool in my arsenal to defy them); I noticed the misplaced trap then, so exploited it in my solution. Not sure why I didn't mention that! :crylaugh:

Yea, makes sense ;) It's a perfectly valid way of playing, even if some, such as myself, normally don't use and activate CPM during gameplay and only checks after the fact :laugh: I simply prefer to send a Lemming there to see myself what it is, when in fact I could avoid all doubt and save a lot of time by activating CPM beforehand. Needless to say, I know the features are there, I just prefer to not use some of them :P Or rarely.