[RetroLemmini] ROTL III: Lemmings Assemble - A new community collaboration pack!

Started by WillLem, March 25, 2026, 02:07:34 PM

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jkapp76, Simon and 3 Guests are viewing this topic.

mobius

Just to quickly add; in case I didn't mention this before; every time I produced an update; my biggest concern was taking in everyone's feedback. "a level=incompatible with NL (or visa versa) wasn't the only reason levels got removed or altered. Obviously every single piece of feedback isn't available in the threads, but some of it should be. At one point Akseli and Pieuw made entire google docs with feedback on every single level. And there's opinions by those who LP'd the games like kaywhyn. Again, its not my call anymore, but imho these opinions should be taken into account. Atm, i don't know where to find those docs, I'll try looking if anyone wants.
I bring this up because the Lemmini version is older and therefore contains levels removed from later versions, like 'Oh no, not again', for example because only 1 person I remember liked it; everyone else that voiced an opinion pretty much hated that level.

Another important thing is backroute fixes and polishes and that sort of thing. I haven't looked at these recent updates of the Lemmini version (and frankly don't intend to) but I wonder if older problems and mistakes in those were brought back here.

Anyways; no intents to be a downer or anything; I fully support whatever you guys do with this. If we start a new pack (sequel or whatever) I'd recommend making a new topic for that, inviting people to post levels and go through a playtesting period, like we did with the lix community set. That was tons of fun honestly, I hope we can do that again, even if my involvement is minimal.
everything by me: https://www.lemmingsforums.net/index.php?topic=5982.msg96035#msg96035

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