Ah yes, PimoreLems!

Started by Pieuw, November 03, 2025, 01:29:48 PM

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kaywhyn

Quote from: Pieuw on Today at 08:14:43 PM
@kaywhyn
Correct solutions
:lemming: The Bad Beginning :lemcat:
:lemming: Training Day - Your solution is what I intended
:lemming: We Are Lem-Bob-Omb!
:lemming: Lemming Falls - Spot on! You used the basher to delay the other worker the same way I do.
:lemming: Lemstones - Nice use of the blocker to save a builder, making the bottom part easier.
:lemming: Cloud-Covered Stalactites - Very similar to my own replay, only you used an extra basher :)
:lemming: The Strange Relics of Lemnos - As for Icho: well done! This is the intended way. :thumbsup:
:lemming: It's a Kind Lembourhood
:lemming: Minimal Design - Seems like unnecessary sacrifices, but your overall solution is good!
:lemming: The Italian Job - No need for the miner canceling trick, but it's ok to use it.
:lemming: Pagoda St.
:lemming: Voltaic Mocaics - I tried to make the setting of the builders and miner easier but it may be too hidden to notice: you can use the horizontal notches on the pipe as landmarks. From the second bottom noch, set a bomber and build to the right. From the fourth top notch, set a bomber and mine.
:lemming: What Happened in Sovogda? - This level is mostly open-ended, the falling bomber at the beginning is what I intended so it's nice to see it here!
:lemming: Iron Industry :thumbsup:
:lemming: Spring Break
:lemming: Ancient Crash Site - As for Icho's: perfect solution! Well done :thumbsup: 

Backroutes
:lemming: Emerald Cave - Same as Icho's solution! I will fix this.
:lemming: Better Run for Shelter - You used the backroute I found a few days ago, and I don't really know how to prevent this. Will think about it!
:lemming: Standard Test Chamber - You solved it exactly as JawaJuice and similarly to Guigui. Demands more precision than the intended solution but takes a shorter route, too.
:lemming: Clumps - Walkers, walkers, walkers :forehead:

Overall not many backroutes, which is great! Thanks to you both and well done solving these levels. Now I will try to fix backroutes and clean a few things (talismans colors for instance) then update the topic :D

Sorry if I didn't respond to other comments, it already took me a while to process replays and write all this. Will definitely get back later!

@Pieuw

Thanks for the feedback! :thumbsup: Wow, interesting to know some of the levels were backrouted by all those who have posted solutions :laugh: Quite honestly, I didn't think any of mine were, but hey, what do I know if someone else deems my solution one? :P

Quote from: IchoTolot on Today at 03:22:38 PMAnyway, no need to derail the topic.

You're right, of course. I simply saw that part of your post and it made me wonder because I thought I remember the opposite being true in NL and indeed it is. You know how I am with being detailed and making sure I get all the details right! :P I've checked that same edge case in CustLemmix just now and indeed it doesn't work, so it's consistent with the basher/blocker not working there too ;)

Anyway, that's the last time I'll bring this up and we'll just leave it at that with my findings as a result of the discussion that resulted from them being brought up in the first place ;)
 
Quote from: IchoTolot on Today at 03:22:38 PMGlad to hear that we have the same favorites in the calm rank.  :thumbsup:

We tend to have very similar assessments on difficulty and similar struggles on the same levels when it comes to other people's level packs ;)  Great minds think alike! It's also reassuring to me since it tells me ok, at least I'm not a dummy if a level stumps me and it's stumping others too. Not that I want people to be stumped, of course :P I want and like people to be able to solve entire level packs! 8-)


Anyway, pardon about me going off on a tangent again, monsieur Pieuw. Thanks again for the feedback/remarks on my solutions! :thumbsup: