Author Topic: [DISC][PLAYER] Level preview screen  (Read 358 times)

0 Members and 1 Guest are viewing this topic.

Offline namida

  • Administrator
  • Posts: 10724
    • View Profile
    • NeoLemmix Website
Re: [DISC][PLAYER] Level preview screen
« Reply #15 on: October 18, 2020, 08:29:57 pm »
Sorry if I missed it, but is there a specific reason why the buttons at the bottom are a lighter shade of blue than the level information? I assume it's to differentiate between what is clickable and what is not, but these two colours seem to somewhat collide with each other.

Your guess re: "why" is spot on; and I'm 100% open to changing the color. It's done via hue adjustment (sat / lum adjustment is also possible, they just currently aren't changed), not a seperate graphics file.

I could also consider an underline, but I don't know if this would be obvious. It's a game, not a website, underline might not be taken to imply "clickable".

Offline IchoTolot

  • Moderator
  • Posts: 2734
    • View Profile
Re: [DISC][PLAYER] Level preview screen
« Reply #16 on: October 18, 2020, 09:15:15 pm »
Maybe we could try out a type of green for the bottom texts? ???

Offline namida

  • Administrator
  • Posts: 10724
    • View Profile
    • NeoLemmix Website
Re: [DISC][PLAYER] Level preview screen
« Reply #17 on: October 18, 2020, 11:41:36 pm »


How's this?

The mouse cursor isn't visible in the screenshot, but it's hovering over the "Continue" text - that's why Continue is a different color.

Essentially, all I've done here is swapped the normal vs hover colors for clickable text.