Hm, I changed quite a few things over the weekend. Hope I didn't mess too many things.
For the guys with crashes: please try to deactivate music and sound.
I'm also still waiting for some system info (RAM/CPU, DirectX installed etc.).
Fixes/Changes 0.3 -> 0.4
# Fixed ArrayIndexOutofBoundsException when selecting A Blocker that is about to explode
# When a blocker that is about to explode ("oh no") falls, the blocker mask is erased
# Blocker skill can't be assigned when overlapping a blocker any more
However it's (probably) still possible to create a gapless "line of blockers"
Was this possible in the original?
# Erased trailing spaces from Fun 9 level name "As long as you try your best"
that caused the string being displayed too far to the left
# Changed the way fast forward (and Superlemming mode) works. Should work much better and with
less CPU load on mid-range machines. Could cause frame skip on very low end machines though.
# Pressing shift doubles scrolling speed
# Dragging right mouse moves screen (well, not perfect, but a start)
# When a Blocker reflects a builder, only the direction is changed, but the builder keeps building
Also a reflected miner keeps mining
# Fixed masks for flamethrower (fire) and steam (snow)
# Shruggers can explode now (hard to check though)
# When a Blocker is trapped, the blocking mask is always removed now (well, I hope so)
# Exit mask visible on some Brick exits was resolved
# Additional skills like climbing, floating etc. can't be assigned to lemmings that are drowning,
leaving the exit, splatting, trapped or exploding.
# Hidden exit in Havoc 19 works now
# Exit in Havoc 15 is working as it should
# Explosions speed up with FF and stop when paused.
# Menu option to disable sound
# Completely reworked lemming coordinate system. This should fix this like shruggers being offset
and make it easier to become more compatible. However it is very likely that I broke some things
# Digger animation corrected (doubled animation length)
# Fixed (WINLEMM) level errors in "Fun - Live and Lem" and "Mayhem - Steel Mines of Kessel"
# Fixed typos in orig.ini resultin in wrong stats for "Tricky - Lemming Drops"
# Messed around with fall distance and entry height