Poll

Which May day suits you best?

Friday 8th
4 (26.7%)
Saturday 9th
6 (40%)
Sunday 10th
5 (33.3%)

Total Members Voted: 8

Voting closed: May 07, 2020, 06:04:45 am

Author Topic: Lix Multiplayer: Saturday, May 9th, 16:00 UTC  (Read 849 times)

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Offline LanaAndCo

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Re: Lix Multiplayer: Saturday, May 9th, 16:00 UTC
« Reply #15 on: May 08, 2020, 02:26:01 pm »
Ah, thanks a lot Simon! :lix-smile:

Offline Flopsy

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Re: Lix Multiplayer: Saturday, May 9th, 16:00 UTC
« Reply #16 on: May 08, 2020, 03:12:28 pm »
Usually the convention is if you want to voice chat during the session (or just generally hear what we are saying), you need to download Mumble. However if you just want to play and not hear the voice chat at all (there's still text chat), you're all set LanaandCo :)

Anyway, just letting you guys know that I am making a few new levels for this session as I always have ;)
Flopsy's YouTube Channel - I'm back with more Lemmings videos weekly on a Wednesday!

SEB Lems (160 levels)
MegSEGAbytes (40 levels)
Gotta Go Fast (in progress)

Offline LanaAndCo

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Re: Lix Multiplayer: Saturday, May 9th, 16:00 UTC
« Reply #17 on: May 08, 2020, 05:14:17 pm »
It's good to know, thank you Flopsy! :cute:

I don't think I'm going to talk that much because the last time I had a discussion with an English speaker, he didn't understand me at all (I don't know if it's my English that is atrocious or if it's my strong French accent).

Offline RubiX

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Re: Lix Multiplayer: Saturday, May 9th, 16:00 UTC
« Reply #18 on: May 09, 2020, 01:51:13 am »
Surprised you are still using mumble, thought you would have moved to discord voice chat.
Anyway i'll be on the Lix server at 16:00 UTC tommorow (9am my time)   

I have lots of support.      Lex lemming is with me

Offline Simon

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Re: Lix Multiplayer: Saturday, May 9th, 16:00 UTC
« Reply #19 on: May 09, 2020, 09:07:18 pm »
Thanks everybody for playing. :lix-grin: We had 5-8 players for team games and free-for-alls, and we played for 4 hours.

During networked play, both Flopsy and I double-tapped Esc, which quits to the lobby. I want to make this Esc dialog more like the Editor's lose-data dialog: The second press of Esc dismisses the dialog and returns to play/editor. Thus, double-tapping Esc is no problem.

To exit the to lobby, you must first open the dialog by pressing Esc, then press the hotkey for data loss (mapped by default to G and Delete) that is harder to hit by accident.

-- Simon

Offline RubiX

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Re: Lix Multiplayer: Saturday, May 9th, 16:00 UTC
« Reply #20 on: May 10, 2020, 12:28:42 am »
Good fun.    Long Live Lix!     :lix-grin:  8-)

Offline mobius

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Re: Lix Multiplayer: Saturday, May 9th, 16:00 UTC
« Reply #21 on: May 11, 2020, 09:24:44 pm »
It's good to know, thank you Flopsy! :cute:

I don't think I'm going to talk that much because the last time I had a discussion with an English speaker, he didn't understand me at all (I don't know if it's my English that is atrocious or if it's my strong French accent).

I could hear you speaking and I understood most of what you said I think. :):lix-smile:
"All things are empty... Whoever can see this no longer needs anything to attain."
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