Author Topic: [DISCUSSION] Conventions for trigger areas?  (Read 4515 times)

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Offline namida

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Re: [DISCUSSION] Conventions for trigger areas?
« Reply #15 on: April 02, 2017, 11:30:02 AM »
Am I right to assume no one has any further input on these? (Remember - we're considering the majority of cases here; an unusual design may indeed call for an unusual trigger area, that's not what we're focusing on here.)
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Offline namida

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Re: [DISCUSSION] Conventions for trigger areas?
« Reply #16 on: April 03, 2017, 09:50:36 AM »
I have decided it'll be best to postpone the changes to the included sets for now. However, I would still like to establish guidelines, and suggest that all new sets follow them.

The included sets will still be converted to these guidelines eventually.
My Lemmings projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)