Author Topic: Level Idea  (Read 64930 times)

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Offline Timballisto

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Re: Level Idea
« Reply #45 on: July 01, 2005, 09:23:49 PM »
Well...There are a couple rather large pieces.  I found enough.  We're going to have 60 pieces in the end anyway.

I think that we should decide whether to do the second pass thing after we get done with the first loop.  If it's bad, we can do a second pass.  If not, well then no second pass.

Conway

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Re: Level Idea
« Reply #46 on: July 02, 2005, 02:33:19 PM »
Okay, here it is: >Download!<

 Your move, Tumble!

tumble_weed

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Re: Level Idea
« Reply #47 on: July 02, 2005, 02:57:44 PM »
YAY!

Offline Timballisto

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Re: Level Idea
« Reply #48 on: July 04, 2005, 04:05:25 PM »
Hey.  Looking pretty good so far.  I think we could go somewhere with this one.

JM

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Re: Level Idea
« Reply #49 on: July 06, 2005, 10:27:32 AM »
Looks like it's going to be a nicely made level when it is finished.

Conway

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Re: Level Idea
« Reply #50 on: July 06, 2005, 01:58:23 PM »
What's the word, Tumble Weed?  B)

tumble_weed

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Re: Level Idea
« Reply #51 on: July 06, 2005, 05:45:51 PM »
Lazy

i'm still alive, I haven't forgotten

tumble_weed

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Re: Level Idea
« Reply #52 on: July 07, 2005, 05:53:05 PM »
Ok now I'm done

Mr. Steve it's your turn...the file is uploaded at Mindless' portal - http://it.travisbsd.org/lemmings/lemmingswelt/

:)

Conway

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Re: Level Idea
« Reply #53 on: July 07, 2005, 07:44:07 PM »
Looks good! I've found it's actually possible to save all but one if you build to the crosses first, then do the stuff with the other climbers, then build to the crystal before releasing the crowd. That way the final builder turns back and survives.  ;)

Offline chaos_defrost

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Re: Level Idea
« Reply #54 on: July 07, 2005, 09:11:25 PM »
I can't load the level. Can you save it in a levelpak .dat file for me?

And I may be out of commision for a couple days. I'm getting my wisdom teeth extracted (not just pulled) tomorrow, and I may not be in the mood for level editing. Hopefully I'll have it up by Sunday.
"こんなげーむにまじになっちゃってどうするの"

~"Beat" Takeshi Kitano

Conway

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Re: Level Idea
« Reply #55 on: July 07, 2005, 09:38:17 PM »
It's in the individual 2Kb level format. You can load it directly in Lemedit, then save it in a levelpack.

Offline Timballisto

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Re: Level Idea
« Reply #56 on: July 07, 2005, 11:11:18 PM »
It seems to me that, atleast with this particular level, there will be no need for a second loop.  So far, anyhow.  I suppose that could change.

Offline chaos_defrost

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Re: Level Idea
« Reply #57 on: July 07, 2005, 11:12:55 PM »
My computer doesn't want to recognize it as a ".LVL" file. It just calls it a generic "file" and I can't do anything with it.
"こんなげーむにまじになっちゃってどうするの"

~"Beat" Takeshi Kitano

Offline Timballisto

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Re: Level Idea
« Reply #58 on: July 07, 2005, 11:14:09 PM »
This is neat!  I'm glad I did this.  It's turned out interesting results.

Hope the wisdom teeth thing isn't too bad.

guest

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Re: Level Idea
« Reply #59 on: July 07, 2005, 11:21:35 PM »
Quote from: Insane Steve  link=1119907802/45#56 date=1120777975
My computer doesn't want to recognize it as a ".LVL" file. It just calls it a generic "file" and I can't do anything with it.

Can't you just rename it afterwards and tag on the ".lvl"?  Or are you saying the computer won't even let you download?

Oh, and sorry to hear about your wisdom teeth.  Best of wishes on a speedy, not-too-painful recovery.  [How many teeths are to be extracted (ie. not pulled)?]