Author Topic: NepsterLix  (Read 7696 times)

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Offline Forestidia86

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Re: NepsterLix
« Reply #15 on: November 24, 2017, 11:07:19 pm »
Thanks for the feedback.

I played through the 5-of-all rank and yeah, that are the easier levels. Sorry, I didn't realize that this was the lowest rank. I thought it was something extra due to its different naming.

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Offline Forestidia86

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Re: NepsterLix
« Reply #16 on: December 16, 2017, 11:10:17 am »
Maybe it's obvious but only one question concerning the Outtakes:
Are the times given in the name of some of the levels meant as time limits?

Offline Nepster

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Re: NepsterLix
« Reply #17 on: December 16, 2017, 11:30:16 am »
Are the times given in the name of some of the levels meant as time limits?
Yes, they have been time limits in C++-Lix. As D-Lix no longer supports time limits, these levels got moved to the Outtakes rank and the time limit mentioned in the level title.

Offline Simon

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Re: NepsterLix
« Reply #18 on: December 16, 2017, 12:06:55 pm »
Old C++ Lix had the time limit run for 4 seconds, then spawned the first lix.
Newer C++ Lix had the time limit run for 2 seconds, then spawned the first lix.
The first lix has always spawned at phyu 60.
One second has always been 15 phyus.

Since NepsterLix was well-maintained near the end of C++ Lix's life, assume 2 seconds before spawn. Then D Lix would time-out a solution at
phyu ((time limit in seconds) * 15 (phyus/second) - 30). For one minute, this is phyu 870.
phyu ((time limit in seconds) * 15 (phyus/second) + 30). For one minute, this is phyu 930.

-- Simon
« Last Edit: December 16, 2017, 12:49:18 pm by Simon »

Offline Forestidia86

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Re: NepsterLix
« Reply #19 on: December 16, 2017, 12:52:25 pm »
The first lix has always spawned at phyu 60.
[...]
Since NepsterLix was well-maintained near the end of C++ Lix's life, assume 2 seconds before spawn. Then D Lix would time-out a solution at phyu ((time limit in seconds) * 15 (phyus/second) - 30). For one minute, this is phyu 870.

Shouldn't the 60 phyus be counted in the calculation for D-Lix or do I have a thinking error?

Offline Simon

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Re: NepsterLix
« Reply #20 on: December 16, 2017, 12:54:26 pm »
Yes, I should compute +30 (or +60-30) instead of -30. Fixed in the post.

-- Simon

Offline Forestidia86

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Re: NepsterLix
« Reply #21 on: December 16, 2017, 01:21:04 pm »
So since we put the effort in the calculation, some solutions to Outtakes levels attached, including the three time limit ones.
They should all be (barely) be within:

"Just a quickie" has 30s, i.e. 480 phuys in D-Lix
verifier.txt says 411 phyus for saving the last required lix.

"It's hero time again!" has 60s, i.e. 930 phyus in D-Lix
verifier.txt says 911 phyus for saving the last required lix.

"Time Out" has 180s, i.e. 2730 phyus in D-Lix
verifier.txt says 2710 phyus for saving the last required lix.

Edit: Level file to "Time Out" says actually 210s but title says 3min, I just took the title at the word.
« Last Edit: December 17, 2017, 06:02:21 pm by Forestidia86 »

Offline Forestidia86

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Re: NepsterLix
« Reply #22 on: December 21, 2017, 03:59:56 am »
I finally found a solution to "Study in Scarlet". I don't know what to say.

Offline Simon

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Re: NepsterLix
« Reply #23 on: December 21, 2017, 06:09:28 pm »
I finally found a solution to "Study in Scarlet". I don't know what to say.

This is identical to my solution. The NL version had a second route that doesn't work in Lix. The Lix version is harder and could be ranked higher.

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Offline Simon

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Re: NepsterLix
« Reply #24 on: January 03, 2018, 05:52:41 am »
Lix 0.9.7 doesn't replace tiles like `moon.D' to `moon' anymore. Decoration was removed a year ago and I'd like to remove the backwards compatibility. 3 levels of NepsterLix need these minimal changes, all stay solvable with the replays in the proof collection.

Here's a patch against the NepsterLix git repo. To turn it into a commit:
git am 0001-replace-deco-with-solid-terrain.patch

-- Simon

Offline Forestidia86

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Re: NepsterLix
« Reply #25 on: January 04, 2018, 10:23:41 pm »
Sorry, that I'm just posting a single solution, but is that intended ("Fourtissimo", v.0.9.7)?
That felt remarkably easy considering what the Moon-difficulty threw at me.

Offline Nepster

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Re: NepsterLix
« Reply #26 on: January 06, 2018, 02:12:07 pm »
Regarding your replays:
Fourtissimo: Yes, this is a backroute.
A Move on the Roof: Backroute, but because this is a level in Outtakes, I won't fix it.
Poor Wee Creatures - Twin Edition: Slight backroute, but again I won't fix it.
It's hero time again! - 1min: Nice alternative solution. :thumbsup:
Just a quickie - 30sec: Another nice alternative solution.
Time Out - 3min: That's a simpler solution than mine, but much tighter on the time.

@Simon: Haven't gotten around to apply your patch, but will do so eventually.

Offline Forestidia86

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Re: NepsterLix
« Reply #27 on: January 07, 2018, 01:57:53 am »
Thanks for your feedback.

I have attached a set of another 5 solutions to the Planet rank. Unfortunately all feel backrouty.

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« Last Edit: January 07, 2018, 02:11:35 am by Forestidia86 »

Offline Forestidia86

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Re: NepsterLix
« Reply #28 on: January 25, 2018, 06:45:29 pm »
I solved 5 further Planet levels.

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Offline Forestidia86

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Re: NepsterLix
« Reply #29 on: February 27, 2018, 07:59:49 pm »
Solved 5 Sun levels.

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