Author Topic: The Sides of Levels  (Read 1403 times)

0 Members and 1 Guest are viewing this topic.

Offline Dullstar

  • Posts: 1742
    • View Profile
    • Leafwing Studios Website (EXTREMELY OUTDATED)
The Sides of Levels
« on: May 27, 2016, 05:12:47 am »
(Top spoiler is temporarily concealed text while I try to fix the link in it because lol I have no idea what I'm doing)
Spoiler (click to show/hide)
I get the impression that, while there isn't necessarily agreement on how the sides should behave, there seems to be agreement that it's probably best not to rely on the behavior.

So, getting to the point here - is something like this a problem?

More information (may spoil part of solution):
Spoiler (click to show/hide)

So: is this sort of thing - where the solid side behavior is usable in the solution, but definitely not necessary - something that should be avoided?
« Last Edit: May 27, 2016, 05:20:30 am by Dullstar »

Offline namida

  • Administrator
  • Posts: 10354
    • View Profile
    • NeoLemmix Website
Re: The Sides of Levels
« Reply #1 on: May 27, 2016, 08:05:15 am »
It's very likely that left/right side will be deadly in future updates, so you may not need to worry about it too much. Nonetheless - until such a change is actually made, I recommend taking current side behaviour into account when testing for backroutes; but never rely on it for the intended solution.