Author Topic: Lemmings Challenges  (Read 121047 times)

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Leviathan

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Re: Lemmings Challenges
« Reply #495 on: January 11, 2006, 11:13:22 AM »
I'm glad I figured out the tricky 9 without builder solution :)
I've made a level where you need the same glitch to get trough a very thick layer of steel,it looks very funny when you actually break trough :p

Offline LemSteven

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Re: Lemmings Challenges
« Reply #496 on: January 14, 2006, 06:47:01 AM »
I've got two pieces of news:

1. &#A0;I've now confirmed (and executed) the 100% no-builder solution to Taxing 15 -- What an AWESOME Level. &#A0;Contrary to what I previously thought, it does not require the Tame 20 glitch at the end.

2. &#A0;I have just 14 levels to go in Lemmings Revolution before I can post my best scores. &#A0;So far, I am through 88 levels, and I have saved everybody in 70 of them.

Leviathan

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Re: Lemmings Challenges
« Reply #497 on: January 14, 2006, 09:33:11 AM »
I still wonder what the tame 20 glitch is...it doesn't seem to be the sliding glitch or the blocker glitch...

tseug

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Re: Lemmings Challenges
« Reply #498 on: January 28, 2006, 11:55:04 AM »
I went back to mayhem 29 to look for a lose 2 solution, and I think I found one (maybe.....it needs some checking...). It wouldn't work on the SNES though because of the water.

Offline ccexplore

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Re: Lemmings Challenges
« Reply #499 on: January 28, 2006, 01:11:36 PM »
I didn't think you'd have enough skills available for lose 2, but if you succeed let us know.

Offline LemSteven

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Re: Lemmings Challenges
« Reply #500 on: January 28, 2006, 11:44:53 PM »
Quote from: tseug link=1117597280/495#498 date=1138449304
I went back to mayhem 29 to look for a lose 2 solution, and I think I found one (maybe.....it needs some checking...). It wouldn't work on the SNES though because of the water.
Well, I just found it! &#A0;It's now confirmed:

Mayhem 29: &#A0;Save 78/80 (97%)

I actually found this before I ever read tseug's post. &#A0;It's just a coincidence that we both thought of it at the same time!

My solution requires every skill except for one blocker. &#A0;By far, the hardest part was getting the lemmings spaced out enough so that the leaders had time to build and block in the end. &#A0;It took me 20-30 tries before I got the timing right.

Here's a hint that helps you save a couple of skills along the way (highlight to read):
[highlight]You don't need any bashers to get past the broken pillar to the left of the entrance. &#A0;A well-placed digger and builder will do the job.[/highlight]

More hints are available upon request.

tseug

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Re: Lemmings Challenges
« Reply #501 on: January 29, 2006, 12:06:29 AM »
That sounds different from what I had in mind. Could PM me about the general idea?

Offline ccexplore

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Re: Lemmings Challenges
« Reply #502 on: January 29, 2006, 12:51:16 AM »
Quote from: LemSteven link=1117597280/495#500 date=1138491893
[highlight]You don't need any bashers to get past the broken pillar to the left of the entrance. &#A0;A well-placed digger and builder will do the job.[/highlight]
Ah ok, that's a great idea.  But I still wonder about being able to free both blockers in the entrance area however, though it is somewhat conceivable depending on how many spare builders you have; it just didn't seem like there'd be enough.

Offline ccexplore

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Re: Lemmings Challenges
« Reply #503 on: January 29, 2006, 12:53:57 AM »
Quote from: ccexplore (not logged in)(Guest) link=1117597280/495#502 date=1138495876
But I still wonder about being able to free both blockers in the entrance area however, though it is somewhat conceivable depending on how many spare builders you have; it just didn't seem like there'd be enough.[/color]
Ah nevermind, I think I see how that can work out ([highlight]steel bashing?[/highlight]).  Good job!  [smiley=thumbsup.gif]

Offline ccexplore

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Re: Lemmings Challenges
« Reply #504 on: January 29, 2006, 01:34:57 AM »
Quote from: Leviathan link=1117597280/495#497 date=1137231191
I still wonder what the tame 20 glitch is...it doesn't seem to be the sliding glitch or the blocker glitch...
Given the discussion in the lemmings remake thread, I guess you won't consider it a glitch.  It's basically just the climb-thru-terrain glitch/"trick", just that since you can't use builders, you instead get the lemming stuck by pushing him into the wall via a blocker.

tseug

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Re: Lemmings Challenges
« Reply #505 on: January 29, 2006, 03:45:39 AM »
Now I have the loopy idea that it may be possible to lose 1 on mayhem 29. I am really not sure.

EDIT: There's a bit of a builder shortage....

Offline Proxima

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Re: Lemmings Challenges
« Reply #506 on: January 29, 2006, 09:16:33 AM »
Which versions is the lose 2 solution possible on?

Offline ccexplore

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Re: Lemmings Challenges
« Reply #507 on: January 29, 2006, 10:58:28 AM »
You'd need to ask LemSteven, though I'm assuming it only works in the PC/DOS version due to the lack of water.

Offline LemSteven

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Re: Lemmings Challenges
« Reply #508 on: January 29, 2006, 09:26:25 PM »
Quote from: Ahribar link=1117597280/495#506 date=1138526193
Which versions is the lose 2 solution possible on?
The Lose 2 solution that I found will only work on versions that don't have water.

Quote
Ah nevermind, I think I see how that can work out ([highlight]steel bashing?[/highlight]). &#A0;Good job!

That's correct. &#A0;You only need two builders while freeing the crowd. &#A0;The hard part was getting everybody spaced out right so that there were two lemmings in front of the crowd at the end of the level. &#A0;[highlight]I had to use three blockers in the entrance area to get it to work right.[/highlight]

tseug

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Re: Lemmings Challenges
« Reply #509 on: January 29, 2006, 10:12:17 PM »
I can almost lose one... but that broken pillar is a nuisance...