Because ClamSpammer hasn't said what should happen when there are two or more ongoing challenges introduced into the thread, I'm going ahead with Yawg's now, so I can finally present my own challenge after all these time.
Attached is my solution to Yawg's challenge. Whether it works for the challenge or not depends on whether I've eliminated all but the intended solution from the level, we'll see.
And here's my challenge. Sorry if the resulting level is a little lame, just go with it:
- one entrance and one exit only
- all solution to the level (excluding any that uses the nuke glitch, just in case) has the following pattern of lemmings dead and lemmings saved:
a) first few consecutive lemmings die
b) next few consecutive lemmings make it to the exit
c) next few consecutive lemmings die
d) next few consecutive lemmings make it to the exit
etc.
(Ordering of lemmings based on when they enter the level.)
In other words, groups of consecutive lemmings, with the groups alternating between getting killed and getting saved.
The number of lemmings in each group may differ (both within the same solution to the level and in different solutions), but each group must have at least 5 lemmings, and they must be consecutive lemmings.
- Furthermore, in the pattern above, there must be at least 5 groups in any solution to the level. (Again, excluding nuke glitch solutions, just in case.)
- You cannot use any interactive objects that can kill lemmings!