Author Topic: level organization  (Read 2315 times)

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Anatol

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level organization
« on: September 04, 2004, 08:34:56 pm »
Does anyone understand how Lemmings decides in what order to put the levels from the level packs (not in Custom, but in the original)? They seem to be randomly organized? :???:

Offline DragonsLover

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Re: level organization
« Reply #1 on: September 07, 2004, 03:56:03 pm »
Well... I don't know!

But maybe they created levels, then decided to put them in a specific order. It is what I guess...
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Conway

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Re: level organization
« Reply #2 on: September 08, 2004, 01:30:52 pm »
They're not completely randomised. I mean, Rendezvous at the Mountain is considerably harder than Just Dig!

piainp2

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Re: level organization
« Reply #3 on: October 17, 2004, 01:02:26 pm »
I think that psygnosis done the harder levels first (taxing,mayhem) then the easier Fun and tricky counterparts were designed after. It seems that the "oddtable.dat" file contains all the fun/tricky repeats.

EDIT: Actually I have no idea how levels are arranged in the packs, I just save my level over the level in the place I want my level in.

JM

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Re: level organization
« Reply #4 on: July 14, 2005, 11:59:44 pm »
I have no idea how they arrange levels in the packs.They arranged the levels in a weird way in ONML.

They probably did design the Taxing/Mayhem levels firsts before desiging the Fun/Tricky levels.

Offline Proxima

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Re: level organization
« Reply #5 on: July 15, 2005, 07:54:39 am »
Yes, they did. Except, I think, for the training levels (1-7 Fun).

JM

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Re: level organization
« Reply #6 on: July 17, 2005, 08:55:56 pm »
Would be fun if you would be able to edit any part of the Original Lemmings game.Organize levels a different way,Add a new rating Sunsoft whatever,Reduce number of levels in rating etc

Offline Proxima

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Re: level organization
« Reply #7 on: July 18, 2005, 01:27:12 am »
With ResEdit (on the Mac) you can change the order of the levels -- and the number of skills and level statistics. That was how I first got into level designing.....

JM

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Re: level organization
« Reply #8 on: July 18, 2005, 11:41:05 am »
That is brilliant.I wished you could do that for the PC Version.

Offline chaos_defrost

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Re: level organization
« Reply #9 on: July 18, 2005, 05:49:36 pm »
Actually, if I remember correctly, ResEdit only allows you to alter the tasks and the like of the Lemmings game itself. It doesn't allow you to design actual brand new levels.
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guest

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Re: level organization
« Reply #10 on: July 18, 2005, 06:29:46 pm »
Quote from: Insane Steve  link=1094330096/0#9 date=1121708976
It doesn't allow you to design actual brand new levels.

...as if that matters for JM......  ;P

Offline Proxima

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Re: level organization
« Reply #11 on: July 19, 2005, 01:27:02 am »
Quote from: Insane Steve  link=1094330096/0#9 date=1121708976
Actually, if I remember correctly, ResEdit only allows you to alter the tasks and the like of the Lemmings game itself. It doesn't allow you to design actual brand new levels.

If you open the Lemmings game itself in ResEdit, yes. But if you open the "Levels" file, you can alter the levels......