Author Topic: [BUG][PLAYER] Mass replay tester gives incorrect result for zombie levels  (Read 1501 times)

0 Members and 1 Guest are viewing this topic.

Offline namida

  • Administrator
  • Posts: 12422
    • View Profile
    • NeoLemmix Website
Discovered this while running a mass replay test of LPO2 to test impact of Nepster's latests changes.

LPO2's zombie levels were all coming up as "undetermined", as were a few others. I had grouped them in initially with "replays broken either by Nepster's changes or my recent Fencer changes". Testing them purely on Nepster's changes, they were still broken. However, I decided to go a step further and test them on the stable version - and indeed, even here it reported them as undetermined. I tested the most complicated one manually and it passed, leading me to believe this is an issue with the replay checker, not the replays or NL's physics.
My Lemmings projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)

Offline namida

  • Administrator
  • Posts: 12422
    • View Profile
    • NeoLemmix Website
Re: [BUG][PLAYER] Mass replay tester gives incorrect result for zombie levels
« Reply #1 on: February 09, 2017, 09:13:26 AM »
The issue appears to be a result of the replay tester not even receiving the "game has finished" message for some reason. This is weird, because regular gameplay interface receives it perfectly fine. Additionally, it does not matter whether all zombies are still alive at the end of the test, all are dead, or somewhere inbetween - the same result occurs.
My Lemmings projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)

Offline namida

  • Administrator
  • Posts: 12422
    • View Profile
    • NeoLemmix Website
Re: [BUG][PLAYER] Mass replay tester gives incorrect result for zombie levels
« Reply #2 on: February 09, 2017, 09:38:04 AM »
Found and fixed the cause of this.
My Lemmings projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)