Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Ramon

Pages: [1] 2 3 ... 11
Lix Main / Re: Undo in the editor
« on: May 04, 2020, 11:17:35 pm »
Very nice! An undo function will definitely improve workflow during level design sessions. It is not rare to do some unwanted button- or keypress that, while not terribly wiping all the work put in, is sometimes annoying to manually revert.

(On second read that sentence sounds really weird.)

Live Event Scheduling / Re: A Link to the Past race thread
« on: September 17, 2019, 12:52:18 pm »
Proxima making custom seeds for others to race? Sounds delightfully devilish, Seymour :devil:

Not sure about you but I do race ALttP rando competitively, so I might have an edge. Still it should all be in good fun and I guess we're in for a few trolls :thumbsup:

EDIT: I actually found your messages on the rando discord, but it seems you left the server already so I couldn't message you on there ???

Live Event Scheduling / Re: Ocarina of Time Randomizer Race/Co-op
« on: September 08, 2019, 03:53:14 pm »
Oh dang!!! Is it today?! I have an ALttP rando tournament match at 3pm EST. Classic that I can't make it :lix-suspicious:

Live Event Scheduling / Re: Proxima's streams
« on: July 19, 2019, 10:36:02 am »
Hey, just a little note if you're still at that section. You're about to climb the tower of Ganon's Tower without a small key, but there was a locked door when you turned back. Just a heads up that you will need to find another small key before you climb up the tower again, just to save you some time and nerves!

Live Event Scheduling / Re: Proxima's streams
« on: July 12, 2019, 08:20:35 am »
You're on a roll. I totally missed the few inbetween streams and now there's like 4 more parts up :scared:

Live Event Scheduling / Re: Proxima's streams
« on: June 20, 2019, 10:41:15 pm »
That laughing fit when discovering the character you were playing as...

Hearing you describe the player character as a leprechaun...

Made my day :thumbsup:

Live Event Scheduling / Re: Proxima's streams
« on: June 19, 2019, 08:06:15 am »
Are you gonna play vanilla or the randomizer :) or both in sequence?

Live Event Scheduling / Re: Ocarina of Time Randomizer Race/Co-op
« on: April 17, 2019, 09:25:10 pm »
And I'm chiming in to ask when the next run is going to be!

Live Event Scheduling / Re: Ocarina of Time Randomizer Race/Co-op
« on: April 04, 2019, 10:15:44 pm »
Too fast :( I might join, though I lately realized I'm having trouble completing seeds in one sitting. (To be fair they do tend to take a long time usually.) I did end up focusing on ALttP Randomizer, where I've already gotten pretty decent at.

But I might be in for the ride at the start; keep us updated in this thread!

General Discussion / Re: Dreams
« on: February 19, 2019, 10:01:37 am »
So I had a weird dream last night and since it's relevant I decided to post it here.

I was visiting Simon (probably at his home) - he seemed to have a house, no idea how big since I only got to see like 3-4 rooms. When I entered, there were Simon, geoo and Forestidia playing Hanabi. I sat down to join them mid-run and drew 4 cards while the others had a few more each. As I was looking at the cards of the others to contemplate my turn, I was baffled to see a yellow 7 on Simon's hand (next to a yellow 2 that might have been playable) - that made me think that it was a variant where the numbers went up to 7. I asked him (knowing that he'd suspect he'd have a 7 in his hand) whether a 7 would be the last number in a sequence, but I don't remember the answer. Instead, I looked over at geoo's hand and saw an 8. Additionally I also noticed another 8 of the same color was already lying in the discard pile. The rest of the cards in their hands were low numbers - Simon or Forestidia hat 4 or 5 1s in different colors, all unplayable. Simon had a single playable card but due to him having multiple 2s and multiple yellow cards I could not think of a hint to give him. Forestidia had a blue 3 she could play, but for some reason I couldn't give her a hint either. geoo only had trash in his hand. Afterwards it feels like it's been pretty long (maybe about 10-15 minutes) until I actually resolved my turn by discarding a card from my hand (I had totally forgotten that was a thing! I also mentioned this to the others), it was a red 3.
Shortly thereafter I joined them for lunch, but strangely I only entered the kitchen/dining room (not sure which it was, so I'll refer to it as kitching room from here) when they were about to finish their meal. They had chili con carne with bread and rolls. After eating they proceeded to just chill and talk or discuss some topics. I don't remember what exactly, because I was suddenly playing the Lix Level Solving Contest #3 level because I had a flash of wit concerning a good solution. Halfway through though I noticed that one of the Lix in the left holding pit transformed into a shellless blue koopa (from Super Mario World). That annoyed me greatly because it would kick any Lix using a skill off the level, and if for some reason a koopa shell would land in that holding pit the koopa would kick it and pretty much get a strike on Lixes within that pit. I went over to Simon (he was kinda hanging out in the bathroom with the others, sitting on the edge of the bathtub) and complained about the random events in Lix and that he should take them away because it makes the game unpredictable. He seemed in favor of the idea.
Then I moved back into the kitching room and went to the toilet which strangely was placed in one corner of that room without any barriers. While I was doing my business Forestidia shamelessly just walked in on me (she definitely saw me through the open door) and picked up a tray on a side table that held various types of bread and rolls, presumably to have another portion of chili to go along with. That reminded me I hadn't eaten yet so my next plan was to ask Simon whether he still had a portion of chili I could eat. I walked into the living room where the others were (and strangely had my jacket on), a pair of black socks fell out of my pocket and Forestidia bent down to pick them up and return them to me. Simon was on the mobile phone talking to a colleague, and I overheard geoo and Forestidia talking about them having plans at 7pm (one of them possibly mentioned a funeral). Simon too said he'd be at a friend's wedding at 7pm and asked me if I wanted to join - it was the wedding of the friend asdfjklö (he told me the name but I forgot). I smirked and declined, saying it really didn't feel appropriate to crash the wedding of a person that was totally unknown to me.

All of that was pretty ridiculous, but it may be a sign of things yet to come. Stay tuned.

Lix Levels / Re: Miniatures (10 small levels)
« on: February 12, 2019, 12:30:37 pm »
I'll be looking forward to contributing to this pack with some mean bug-infested levels as per usual which will become unplayable in the close future with Simon rogue-patching them out 8-)

Lix Levels / Re: Miniatures (10 small levels)
« on: February 11, 2019, 04:35:39 pm »
Here my replays, I skimmed through the pack in the last 24 hours or so, was very fun and sometimes frustrating!

A rough difficulty tier list for me personally, based on how long (or how many fresh retries after doing other things) I needed for a level:

Solitary Confinement, Frog Fractions, Diodes, At the Pond, Overhead, Scraping the Scripture, Centipede, Ifo Island, Spin Me Around, African Wigwam

Dadly Cells, Sending a Postcard, Jerboa Garden, Parrot Cage

The Bottomless Closet, In the Cubicle, Rock on the Block

General Discussion / Re: Logic Puzzles
« on: January 15, 2019, 10:37:06 am »
Spoiler (click to show/hide)

Live Event Scheduling / Re: Ocarina of Time Race
« on: January 14, 2019, 12:58:32 am »
I want in a new (rando) race :(

But I have a different proposal: Since a randomized run could take very well a few hours, we could play the same seed cooperatively (either just by communicating where key items are, so people can split up the checks to get everything faster - or by using Multi-World generation, which is some sort of true co-op mode where only specific players get specific items, and they need to find them to provide them to other players or something of the sort, haven't really found a proper description of it yet). That would definitely cut down the time needed to complete the whole thing and will be way more managable in a single run.

Live Event Scheduling / Re: Arty's streams
« on: December 19, 2018, 07:01:11 pm »
Hello, has the stream begun yet? I planned on dropping in for a bit but the stream doesn't seem online.

EDIT: That's because I checked the YouTube page as per first post in the topic, didn't find any link to the twitch page but a quick Google search led me to the Twitter account which (in a comment) had the twitch link. Yay!

Pages: [1] 2 3 ... 11