Lemmings Crossover - take other classic same-console game franchises and use level features/abilities based on that. Or similarly but just on movie based franchises.
SMS designs could borrow from:
Alien 3: Flamethrower ability, hostage lemming cages, predators.
Batman Returns: Grappler ability. Cape ability to sail down across gaps.
Alex Kidd in Miracle World: "Underwater" level with an octopus tentacle moving platform.
Sonic the Hedgehog: a loop from Green Hill Zone, speed shoes ability (could help past traps), a ring that gives a lemming two hits
etc
SMS designs could borrow from:
Alien 3: Flamethrower ability, hostage lemming cages, predators.
Batman Returns: Grappler ability. Cape ability to sail down across gaps.
Alex Kidd in Miracle World: "Underwater" level with an octopus tentacle moving platform.
Sonic the Hedgehog: a loop from Green Hill Zone, speed shoes ability (could help past traps), a ring that gives a lemming two hits
etc
Nch advised me to share an updated WR video where I commentated the levels. Please excuse the bad mic quality (inexperienced at that) but I hope it helps shed light on the way the game is ran!
I've optimised all the SMS levels and among the standout results is this insane one which shows the importance of lag in avoiding both too many lemmings, and avoiding bombers:
)