Here's an alpha of what I've been working on so far, just so you all can get a sense of how clueless I actually am. (and hopefully tell me where the backroutes are; I get the feeling that there's one in the fourth level, but I can't find it) Only five levels, all of which I started back in 2006 or so, except for the fourth, which was originally a one-screen pile of boring with the same basic puzzle idea that appears on the lower bit there. (There was also an incredibly stupid crystal level that consisted mostly of a web and some builder wankery, but I didn't include that, and I recall having more levels than are in the pack that I dug up so I'll see if I can find those and make something hopefully half decent out of them also.) I went back, cleaned them up, and made them so hard that I can only beat them about one time out of ten, but considering I just started playing again after a hiatus of a few years, that probably doesn't mean all that much.
And yes, I'll definitely change the level names before this gets an actual release. I didn't bother to change them from what they were in 2006. Might throw in some useless decoration on the side also, since I know my levels are more than a bit
Garyish. The fourth level is just ugly all around; anyone have any ideas for how to fix that?
(edit: checked out some other levels here and it turns out that I am horribly unfamiliar with a lot of ability combinations or whatever, so I'll have to learn a lot more about the engine before I do anything else here)