I just made a level using the Genesis Fire tileset, well rather I modified an existing level from the 2P levels from the Extra levels nxp
I just tested the level in Neo Lemmix Editor, 1 lemming spawns no problem.
For each lemming that spawns after that, I get this error message (cross symbol)
"Preassigned skill called for object not a hatch or a preplaced lemming (C:\Users\Namida\Games\Lemmings\LemmixSource\NeoLemmixSource\LemObjects.pas, line 350)"
On clicking "ok" the lemming dies and gets removed from the Lemming count without spawning.
EDIT: Occurs in both Player and Editor test mode on v10.13.18
I replaced the hatch with an identical hatch then no lemmings spawned and the error message came up on the very first lemming.
Changing the main tileset or using a hatch from a different tileset doesn't solve this issue.
EDIT 2: I remade the level from scratch using the Original Fire tileset and the problem does not occur so it must be a bug with the level being taken from the Extra Levels nxp via dumping them or a bug with the Genesis tilesets themselves.
EDIT 3: Realised what has gone wrong myself, it turns out I had a trapdoor outside of the level boundary so if this error ever occurs for anyone, that's what's wrong!
Edit by Nepster: Changed title to reflect the actual bug.