kaywhyn streamed NepsterLix, Sunday, Sept 13, 2026 - 5PM PST (00:00 UTC)

Started by kaywhyn, August 20, 2026, 11:08:08 PM

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kaywhyn

Sorry again for the very late and last minute notice, but I'll be streaming NepsterLix in an hour, Sunday, September 13, 2026, 5PM PST (00:00 UTC). I was going to make the announcement earlier, but I was busy replacing my laptop speakers with the new ones that arrived at my house earlier today, which I set out to do after I got home from lunch with my father. Took longer than it should had, but only because I was a dumb dumb and wondered what had happened to the T5 Torx screwdriver, as I couldn't find it even though I knew I put it somewhere on my bed sheet cover. I spent a few minutes looking for it, because I won't be able to put the laptop cover back on without it! :forehead: I eventually did find it, and it turns out it was really well hidden in a fold of the bed sheet cover. Well, I better make sure I put it aside in a small bowl next time, just like I did with the screws! That way I guarantee I can find it later on!

Anyway, the aim is to finish up the rest of the pack. I was able to get Outtakes 10 solved offline last night, so it will be a show the solution to the level and then we move on to the final level of Outtakes 11. If I finish early enough, then I think what I will do is revisit the levels that have a time limit in NepsterLems, as I believe some of my Lix solutions will time out. However, it would be necessary to know the formula for converting between seconds and ticks. Is it the same as when it used to be referred to as phyu? If so, then it should be 15n + 30 as stated in the NepsterLix level pack topic. Somewhere else, I saw 15n + 45. So, conflicting info, because here, either the first spawn is after 2 seconds or 3 seconds.

Anyway, see you there if you're able to make it. Sorry again that it's such short notice!

Simon

QuoteHowever, it would be necessary to know the formula for converting between seconds and ticks.

This is too short a notice to dig into Lix history.

I don't remember when Nepster designed the maps and whether lix would spawn 4, 2, or 1 second into play when Nepster made the maps. I.e., I don't know if the earliest-viewable physics update was 0, 30, or 45, when Nepster designed the maps.

If you want to avoid false positives (solutions that pass but what Nepster would have ruled a fail), you might even rule that lix spawn 4 seconds after 0. But maybe that's impossible. I'd solve the maps as fast as possible and see what you get. IIRC the Nepsterlix thread tells you: 15n + 30 is doable, and we're unsure if 15n is doable.

https://www.lemmingsforums.net/index.php?topic=2792.msg68337#msg68337
https://www.lemmingsforums.net/index.php?topic=2792.msg68341#msg68341

-- Simon

kaywhyn

Stream is over and was on Sunday, September 13, 2026:

https://youtube.com/live/2q3-UCV7PrM?feature=share

Forestidia86

15n+45 would be the mere conversion of ticks in seconds, since 15 ticks are a second and Lix starts at 45 ticks. (The first spawn is at 60 ticks.)

But NepsterLix was designed for late C++-Lix, which still had time limits. According to Simon in the NepsterLix thread Lix spawned at 2 seconds in newer C++-Lix. In D-Lix they already spawn after 1 second (45+15=60). That's why in the calculation 1sec=15 ticks are substracted, which leads to 15n+30.

This would lead to

"Just a quickie" has 30s, i.e. 480 phuys in D-Lix
Nepster's own replay says 460 phyus for saving the last required lix.

"It's hero time again!" has 60s, i.e. 930 phyus in D-Lix
Nepster's own replay says 923 phyus for saving the last required lix.

"Time Out" has 180s, i.e. 2730 phyus in D-Lix
Nepster's own replay says  2739 phyus for saving the last required lix.

Nepster's replay is over the limit with 15n+30 for "Time Out" but the Level file says actually 210s ('#SECONDS 210'), which would be 3180 ticks. So this could be a mistake in naming the level since the other levels have the corresponding #SECONDS line. (The level is solvable under 2730 ticks as a side note.)