Author Topic: [EDITOR][BUG] "Open" resets to "levels" directory every time  (Read 1255 times)

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Offline namida

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[EDITOR][BUG] "Open" resets to "levels" directory every time
« on: October 29, 2017, 12:43:38 AM »
1. Open or save a level.
2. File -> Open

One would expect that the Open dialog that pops up defaults to the directory the previous level was saved in / loaded from. Instead, it reverts to the base "<NeoLemmix folder>/levels" directory.

EDIT: This also applies to "Save As".
« Last Edit: October 29, 2017, 12:54:38 AM by namida »
My Lemmings projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)

Offline mobius

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Re: [EDITOR][BUG] "Open" resets to "levels" directory every time
« Reply #1 on: October 29, 2017, 01:29:34 AM »
I've been meaning to mention this. I wish the last used directory was remembered as well.
everything by me: https://www.lemmingsforums.net/index.php?topic=5982.msg96035#msg96035

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Offline Nepster

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Re: [EDITOR][BUG] "Open" resets to "levels" directory every time
« Reply #2 on: October 30, 2017, 02:49:12 PM »
I added starting from the previous folder location within one session. If you exit the editor and start it anew, you still have to navigate to your custom level folder again, though.