Author Topic: Level Idea  (Read 64952 times)

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Conway

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Re: Level Idea
« Reply #90 on: July 11, 2005, 08:08:18 PM »
Maybe next time, the door and exit should be placed in the final step.

Offline Shvegait

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Re: Level Idea
« Reply #91 on: July 11, 2005, 09:07:21 PM »
Or maybe the entrance could be placed at the beginning, but the exit not until the last step?

tumble_weed

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Re: Level Idea
« Reply #92 on: July 12, 2005, 07:45:29 AM »
ha, well I've made lots of levels with the entrace and exit on either side of the level.

well anyway I'd be interested in a second lemedit one, I wouldn't do a cheapo one...I really dislike cheapo...it's just not Lemmingy enough

Offline Isu

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Re: Level Idea
« Reply #93 on: July 12, 2005, 05:01:14 PM »
And I really dislike Custlemm, how can I play a game with no music? A game has got to have some form of sound/music, or I lose interest in it very quickly.

Offline Timballisto

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Re: Level Idea
« Reply #94 on: July 12, 2005, 05:05:49 PM »
For both of the above reasons I use the original lemmings

^_^

Offline Isu

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Re: Level Idea
« Reply #95 on: July 12, 2005, 05:19:56 PM »
But the Adlib file doesn't work on my XP Computer...
I have to burn the file to disk (Yes a CD.) and place it on my old Win95 PC, the floppy drive doesn't work on that computer. Or I could use Mindless' "LevelDataDecompressor"

I still play it, just not as often as Cheapo.

JM

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Re: Level Idea
« Reply #96 on: July 12, 2005, 05:38:04 PM »
If someone built a version of Custlemm that plays music that would be brilliant!

Offline Timballisto

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Re: Level Idea
« Reply #97 on: July 12, 2005, 05:54:47 PM »
Why doesn't it play music now I wonder...

JM

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Re: Level Idea
« Reply #98 on: July 12, 2005, 06:04:20 PM »
I always end up playing on Original Lemmings because that plays music.The Windows 95 version of Lemmings seems to play it aswell.The only version that won't play it is Custlemm.I wouldn't be able to examine this version to see why it won't play music.

Conway

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Re: Level Idea
« Reply #99 on: July 12, 2005, 06:11:55 PM »
I don't dislike either game, but for the purpose of level designing, I much prefer LemEdit. I usually use Custlemm (because it handles the levels in the right order) with Media Player on in the background, which plays much better music than Lemmings!

JM

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Re: Level Idea
« Reply #100 on: July 12, 2005, 06:15:45 PM »
I prefer Custlemm out of all versions.

Offline Shvegait

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Re: Level Idea
« Reply #101 on: July 12, 2005, 06:54:30 PM »
I just have all my Lemmings music on Winamp, which I play in the background. Also, CustLemm does have *sound*. It supposedly plays music from a CD if you have a music CD in, although I forget the exact track order. I'm thinking of burning Lemmings music to a CD and putting that in while playing CustLemm... Hmm...

guest

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Re: Level Idea
« Reply #102 on: July 12, 2005, 11:02:10 PM »
Quote from: Timballisto  link=1119907802/90#97 date=1121190887
Why doesn't it play music now I wonder...

Eh, just one of the many screwed-up things the author of LemEdit/CustLemm (same person?) did. ;P

Offline chaos_defrost

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Re: Level Idea
« Reply #103 on: July 13, 2005, 12:02:07 AM »
Wow. I'm finding I'm having a difficult time making my addition without adding a massive back-route to the level. I'll hopefully have my revision up soon.
"こんなげーむにまじになっちゃってどうするの"

~"Beat" Takeshi Kitano

guest

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Re: Level Idea
« Reply #104 on: July 13, 2005, 01:38:50 AM »
Quote from: Insane Steve  link=1119907802/90#103 date=1121212927
Wow. I'm finding I'm having a difficult time making my addition without adding a massive back-route to the level.

Oh boy, if you're having trouble already, I shudder at what I would be facing by the time it gets to my turn.  ;P

Anyway, looking forward to it.  B)