If one views a replay, but then accidentally presses a button on the keyboard or mouse that is not related to backwards/forwards frame skipping or fast-forwarding, the replay stops. This can be problematic for large levels where if a person has made 80% of the way through the level without saving a replay, then presses 'R' and the level replays to fix a mistake, but then accidentally interrupts the replay, all their hard work would be erased.
Can there be a configuration option so that if one presses a button that doesn't involve frame skipping, there will be a warning dialog asking the player if they want to stop the replay?