I'd love to create levels (either ordinary, gimmick or Frenzy) with both the traditional and your styles. I have some ideas in mind but haven't fully expanded on them yet.
For the Flight round, I voted for Flight 5 and Flight 7.
Flight 5, "Easy When You Know Me," is a very cool use of the no-gravity+hardworkers combo. Getting the lemmings to mine down and dig endlessly in addition to bashing and building adds something really new to the table. I like the title too - I can see how the solution to the level relates to one of the LPDOS levels. I was hoping that level would win along with Flight 7
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If there is a solution with the left portion of the frame, that would be an achievement.
One interesting thing is that if your lemming keeps mining/digging and reach the bottomless pit, they can die, something that is not normally seen in regular no-gravity levels.
Flight 7, "When You Wish Upon a Lemming Star," is a nice break from the gimmick levels. This one is well made - crowd control, finding ways to get lemmings to climb up structures with a limited number of builders and destructive skills.
One observation I would like to make is that Flight 2 has the most number of lemmings (60), while the others are relatively few (5-20). I can see that a no-gravity level can be very difficult to create if you have a very high number of lemmings.