Picture of the skills is from Amiga demo. There are two Amiga demos, almost the same. One is with 'Future Entertainment Show' logo on the main menu screen, and other is without any logo. But, levels are the same in the both versions.
Archimedes demo version is made after the full game was released (Amiga, PC and Atari ST versions), so it's not a snapshot from the development process. It's just reduced version of the full game. In the practice levels, all skills from the full game are available.
One interesting thing is, there are only 50 skills available for the practice (in any version), but in the game 51 skills are used. Do you guys know which skill is absent from the practice levels?
When we speaking about 'new' levels, there are some 'new' levels in the SNES and Megadrive/Grenesis versions. For example, the first 'Sports' level is completely different. Some levels are really new, and some are changed a little. Many SNES levels are different because there are no catapults and chains in the SNES version (some obstacles also missing, e.g. Walker in 'Space' tribe and hand from the dark in 'Cavelem'), and all cannons are fixed at the ground.
SNES version is also unique because there are background pictures on the levels and on the 'Polar' levels snow is falling.
Let's check is anyone here can prove to be 'The Master Lemmings Fan'.
Here are the island maps from all the versions I was able to find (demos and full versions). Only Gameboy map is missing, but this one is so obvious (4 colors monochrome).
Is there anyone capable to recognise all versions maps? I doubt that, but you can prove I am wrong.
Number them as follows:
1 2 3
4 5 6
7 8 9