Author Topic: What is the minimum number of skills needed to beat each level?  (Read 76862 times)

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Offline Minim

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Re: What is the minimum number of skills needed to beat each level?
« Reply #165 on: August 22, 2009, 10:46:14 AM »
I looked at the replay for Mayhem 21 and I think the level can be beaten with 27 skills, although I haven't tried it manually yet. The somebody who put in the replay may have bashed too late.
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Offline Clam

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Re: What is the minimum number of skills needed to beat each level?
« Reply #166 on: August 22, 2009, 11:10:29 AM »
That "somebody" would be me. I can assure you that if that basher starts even one frame sooner (which would mean letting it fall slightly further before giving it a floater), it will fall off the final bridge before it is completed.

However, you've alerted me to another possibility - starting the basher further back (using the previous lemming to the one used in the replay) so that it tries to continue bashing when it reaches the end of the wall rather than converting straight back to a walker. Sadly, this doesn't work - I ended up in a situation where the 21st floater was still needed (meaning I bashed too late), and the basher fell off the last bridge (because I bashed too early :D).

Offline namida

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Re: What is the minimum number of skills needed to beat each level?
« Reply #167 on: August 27, 2009, 06:02:19 PM »
Here's something that might be worth doing - Minimum skills required to save 100% (or where impossible, the maximum possible % under any circumstance) on each level.
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Offline Dullstar

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Re: What is the minimum number of skills needed to beat each level?
« Reply #168 on: August 28, 2009, 05:35:03 AM »
Then go ahead, start it.

Offline namida

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Re: What is the minimum number of skills needed to beat each level?
« Reply #169 on: September 16, 2009, 01:07:59 PM »
I just spent a few hours working through Crazy.  Here's what I have so far:

4:  5
5:  8
6:  8
8:  11
9:  8
10:  11
12:  5
13:  4
14:  10
15:  4
16:  7
17:  8
18:  8
19:  6
20:  11

I have a feeling it may be possible to improve some of these, particularly 20.

Replay for 17, please?
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Offline Fernito

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Re: What is the minimum number of skills needed to beat each level?
« Reply #170 on: September 22, 2009, 11:35:06 PM »
Sorry for exhuming this thread from the darkest depths of oblivion, but I've got a question that fits into this thread: what's the trick to pass We all Fall Down using so few skills?
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Offline Proxima

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Re: What is the minimum number of skills needed to beat each level?
« Reply #171 on: September 22, 2009, 11:43:00 PM »
*chuckles* I just asked the exact same question in the other thread ("What skills can't you live without?"); seems like I should have put it in this thread after all.

Offline Fernito

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Re: What is the minimum number of skills needed to beat each level?
« Reply #172 on: September 23, 2009, 12:38:48 AM »
Oh, what a coincidence :D Well, I read Clam's answer, so there's no need for someone to answer here :P

PS: This guy uses only 3 diggers for the Mayhem We All Fall Down level, but I guess this isn't possible on DOS version.

http://www.youtube.com/watch?v=zUHRmX4UZ8c
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Offline Minim

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Re: What is the minimum number of skills needed to beat each level?
« Reply #173 on: September 23, 2009, 06:15:24 AM »
You're probably right. It doesn't work on DOS because he has the dig the whole width of the floor. I think it works on Lemmini* because the lemming digs 12 pixels out of 14 in width.

Anyway, we're not allowed Genesis version (Who cares?), or Lemmini. ><img src=" title="Angry" class="smiley" />

*Since you can pause and set the rate at the start for this clone, All the "We all fall down" levels work with just two diggers. ;)
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Offline Fernito

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Re: What is the minimum number of skills needed to beat each level?
« Reply #174 on: September 23, 2009, 06:36:14 AM »
*Since you can pause and set the rate at the start for this clone, All the "We all fall down" levels work with just two diggers. ;)

But you can do that in DOS version as well. And Lemmix! :P
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Offline Minim

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Re: What is the minimum number of skills needed to beat each level?
« Reply #175 on: September 23, 2009, 06:37:23 AM »
Give me proof with a replay, otherwise I'll do it.
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Offline Proxima

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Re: What is the minimum number of skills needed to beat each level?
« Reply #176 on: September 23, 2009, 11:44:43 AM »
*Since you can pause and set the rate at the start for this clone, All the "We all fall down" levels work with just two diggers. ;)

But you can do that in DOS version as well. And Lemmix! :P

Indeed -- but you can't in Genesis. You can't do it with two or three diggers on DOS because one digger won't stop another without being in the exact same horizontal location, which is useless. You can't do it with just two diggers on Genesis because you can't get the second lemming to reach the first in time. On the Mac, which has both the Genesis digger-release mechanism and RR changes while paused, you need only two diggers.

Offline Fernito

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Re: What is the minimum number of skills needed to beat each level?
« Reply #177 on: September 23, 2009, 03:40:40 PM »
Give me proof with a replay, otherwise I'll do it.

Sorry, it was a misunderstood :P I meant that you can pause and the set the RR at the start in DOS and Lemmix. I know that the We All Fall Down trick isn't possible ;)
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Offline ccexplore

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Re: What is the minimum number of skills needed to beat each level?
« Reply #178 on: September 26, 2009, 11:27:38 AM »
You can't do it with just two diggers on Genesis because you can't get the second lemming to reach the first in time.

Actually, if I recall correctly, you can do it with 2 diggers on Genesis, if you pause immediately when the level fades in, and then immediately prepare to raise the RR as much as you can when you unpause, before the first lemming enters.  I mentioned this at the old old forums (around the same posts where the discovery of the trick we're talking about was made).  If you want proof, I could go about and see if the emulator can record videos or similar.

On the other hand, the Amiga and SNES versions' RR-change speeds aren't fast enough for a 2-digger solution.  Amiga is actually pretty close, I think the 2nd digger ends up coming out 1 or 2 frames too late.  (SNES is not close at all.)

Offline Minim

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Re: What is the minimum number of skills needed to beat each level?
« Reply #179 on: October 01, 2009, 06:42:48 AM »
Just to get us off to a more sensible start on Hail 5, I've done it using 16.

Okay, just did Hail 7 in 15.


I finally got around to checking these two. Both can be done with one less.

Replay please for Hail 5?
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