- I was under the impression that I had a really good reason for keeping Attractor, but I can't remember what it was. However, don't assume that Walker will be available in every level.
- I found Archer pretty easy to work with. Plus, it's a mouse-control skill, so I'd like to keep it.
- Magno Boots too quirky? They have specific, practical uses. It's not like dropping some seeds for a small platform to appear for no apparent reason. As for all the question marks, what qualifies as too quirky?
- Sliders let you change direction and they won't save you if you fall too far. I consider them distinctly different from Floater.
- Exploder's in the list, and I haven't decided what would make the best Bomber. If it blows up immediately, it's like an Exploder that doesn't kill the Lemming. If you leave it laying around for a few seconds, it's only safe for The Hero.
- Paintballer, in addition to being a mouse-control skill, can be granted in limited quantities. 5 Paintballers in a level means you can't just wail away at the other guy the whole time.
