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Messages - Sabriella_Casper

#1
Lemmings Main / Re: Touchscreen Lemmings?
February 14, 2026, 10:35:24 AM
This is such an interesting idea. The 'website as an app' (PWA) approach would definitely solve the browser bar issue you mentioned - you can usually set them to launch in full-screen mode without the UI getting in the way. It's a shame a full port of NeoLemmix is so far off, but honestly, even just a mobile-optimized CSS wrapper for the current web versions would make them way more playable on a tablet!
#2
Some really cool ideas in here! It's always fun to see how creative people get with the mechanics. I've always wondered about a 'Magnet' skill - something that allows a Lemming to walk on ceilings or vertical walls for a short distance. Might be a nightmare to code, but it would definitely open up some wild level design possibilities!
#3
General Discussion / Re: Discord improvements?
February 12, 2026, 11:52:22 AM
If the sidebar is feeling too long, Discord's 'Hide Muted Channels' feature is a lifesaver for members who only care about specific topics. That way, people who find the layout confusing can customize their own view without changing the structure for everyone else.
#4
It's always been the 'complicated' sibling of the original game, so having better tools to look under the hood is a huge win for the community.
#5
Level Design / Re: How do you get level ideas?
February 10, 2026, 11:42:15 AM
It's wild how much the Amiga version stands out compared to the others. Those special levels really had a unique vibe that the PC/DOS ports just didn't quite capture. If anyone's looking to play them today, the 'Amiga' level packs for NeoLemmix are a lifesaver - they port the levels over perfectly while keeping the modern quality-of-life features.
#6
Lemmings Main / Re: How to play and create custom levels
February 09, 2026, 12:42:43 PM
I've been wanting to dive into custom levels for a while but wasn't sure where the community was at these days. Seeing NeoLemmix and Lix side-by-side makes it much easier to choose where to start.