Quote from: WillLem on March 20, 2026, 02:46:43 AMQuote from: gag2000 on March 18, 2026, 05:57:34 PMThank you
No worries!
Went ahead and added a global Direct Drop option in RetroLemmini 2.9.2. I'd been considering doing this anyway to further align RL with Windows '95 Lemmings, your shout just gave me the nudge.
So, DD can now be applied globally to all levels. Players can leave it toggled off if they prefer not to have it active, and it can still be activated on a per-level basis by the level designer. And crucially, its status is written into the replay for compatibility when sharing replays.
Cool. There is direct drop in Windows 95. I probably won't use it much, but I can see the sense in turning it on on a level by level basis.
I used your replay and unfortunately it only saved half of the lemmings with the right exit not being saved at all
especially if I make levels with 100+ lemmings, or where you have to assign a load of floaters etc, but I get the impression many people often like to have 1 or 2 of each skill and don't like this sort of level? (To be honest, 1 of everything levels aren't my favourite type