Lemmings Forums

NeoLemmix => Bugs & Suggestions => Closed => Topic started by: namida on January 12, 2021, 05:37:12 AM

Title: [BUG][PLAYER] Walkers have priority over shruggers when assigning throwables
Post by: namida on January 12, 2021, 05:37:12 AM
Reported by WillLem in the general topic, not yet investigated.
Title: Re: [BUG][PLAYER] Walkers have priority over shruggers when assigning throwables
Post by: WillLem on January 12, 2021, 06:20:56 PM
Not just shruggers, walkers seem to have priority whilst the thrower is in the "thrower" state as well, so you invariably end up assigning the skill to multiple lemmings when you only mean to assign it to the current thrower.

Of course, this is only apparent when skill-spamming the same lem.
Title: Re: [BUG][PLAYER] Walkers have priority over shruggers when assigning throwables
Post by: namida on January 12, 2021, 06:33:44 PM
Walkers should have priority when in the thrower state, because you cannot assign a throwing skill to a lemming in that state. Where possible, the highest-priority lemming will be one that the selected skill can actually be assigned to. (Yes, a throwing skill assignment to a currently-thrower lemming can be queued and will activate later, but the priority looks for a lemming that can be assigned the skill now.)

This is only a bug in regards to them having the priority over shruggers.
Title: Re: [BUG][PLAYER] Walkers have priority over shruggers when assigning throwables
Post by: namida on January 13, 2021, 07:57:33 PM
Okay so, upon actually looking at this, Walkers do not have priority over Shruggers for assigning the throwing skills. It is only during the throwing state that walkers have priority, and this is expected behavior, as explained above.

There is no bug here - so topic closed. The discussion around changing the timing between thrower / shrugger, and/or using a separate "looker" state, has been split off into a separate topic (https://www.lemmingsforums.net/index.php?topic=5377.0).