Lemmings Forums

NeoLemmix => NeoLemmix Levels => Topic started by: IchoTolot on November 17, 2020, 04:33:08 PM

Title: [NeoLemmix] NeoLemmix Introduction Pack [Difficulty: Beginner]
Post by: IchoTolot on November 17, 2020, 04:33:08 PM
It's finally here: The new NeoLemmix Introduction Pack! :thumbsup:

The NeoLemmix Introduction Pack is a great starting point if you want to get into Lemmings or specifically into NeoLemmix, but not nessesarily in its entirety. Especially the last rank is more as an introduction to advanced Lemmings.
The first 2-3 ranks are 100% recommended though as they introduce new features and skills in NeoLemmix.
After that it can be a good idea to maybe also take a look at some of the easier custom packs or maybe even at the first ranks of some slightly more difficult ones.
But in the end it's entirely up to personal preference. :)

1.) Download Link:

NeoLemmix Introduction Pack (V 1.9 ~ 319 KB): NeoLemmix Introduction Pack V 1.9 (https://www.dropbox.com/s/b7ggqr9cv86dorm/NeoLemmix_Introduction_Pack.zip?dl=1)

Contains the level pack in the newest version!

To update you only need to redownload + replace the files of the previous version.

2.) Installation:

1. Get a NeoLemmix player from: https://www.neolemmix.com/  and extract it into a folder of your choice (if you already have an up-to-date player you can skip this step)
    Also make sure you got all the styles that are linked in the player section there as well and extract them into your player's "styles" folder. The pack uses some non-standard tilesets and
    therefore needs the collection.
2. Unzip "NeoLemmix_Introduction_Pack.zip" into the main folder of your Neolemmix player.  ../levels/NeoLemmix_Introduction_Pack should exist now.
3. Run "NeoLemmix.exe" and press F2 in the main menu so you can access the pack through the level browser.
4. Enjoy!

3.) Ratings:

Skills

Just Digging Into NeoLemmix:

(https://i.imgur.com/OsHs45D.png)

An introduction to the basic controls of NeoLemmix as well as all of the different lemming skills the engine provides.

Objects & Functions

Follow The Arrow!:

(https://i.imgur.com/j07VHcW.png)

Introduces all the different objects of the game, as well as important functions that will aid you while playing. Also, you will encounter non-original terrain styles.

Basic Training 1

Delaying The Inevitable:

(https://i.imgur.com/PILFjCL.png)

Here basic tricks are being taught and your general sense for solving levels will be trained.

Basic Training 2

Fancy Fencer:

(https://i.imgur.com/zOuQRm7.png)

We've got a lot of stuff to cover so more tricks and training awaits you here!

Advanced Training

Walking Over Dead Bodies:

(https://i.imgur.com/DNUnNLh.png)

Introduces more advanced and precise tricks. Your knowledge from previous ranks will be tested as well.

Warning! This rank is dedicated to those who want to dig deeper into the mechanics of NeoLemmix. A bunch of the tricks in here appear quite rarely in custom level packs and require pretty precise execution combined with a deeper knowledge of the games' physics. So it might be a bit too much for more casual lovers of Lemmings from here on out! Be warned!

4.) Thanks to all beta testers:

Proxima, namida, Dullstar, Strato Incendus, WillLem, joshescue18, DireKrow, kaywhyn, and uberwolfie.

5.) CONTACT INFO:

Via email you can reach me at: ScavengerW@gmx.de

Youtube: https://www.youtube.com/channel/UC4Elfo3E1jTl-SHlOy97kwA



Further feedback is always welcome! :thumbsup:

There will be switch ups in the level order in the future though as new skills/objects/tricks will be introduced. Therefore I recommend saving replays through the level name and not rank+position!
Title: Re: [NeoLemmix] NeoLemmix Introduction Pack [Difficulty: Beginner]
Post by: Flopsy on December 19, 2020, 07:16:07 PM
I've uploaded the entire LP of this pack in one go (18 parts), it is contained in my 2020 Tutorials playlist which I have linked below :)

https://www.youtube.com/playlist?list=PLXsuXbpwwJzHDOrD_1Nkiw14A02IsBRR-

Enjoy! :thumbsup:
Title: Re: [NeoLemmix] NeoLemmix Introduction Pack [Difficulty: Beginner]
Post by: WillLem on January 26, 2021, 04:32:59 AM
I'm aware that Icho needs to make some further tweaks/updates to the Introduction Pack, but once it's in its final state I'd definitely nominate it for inclusion with NeoLemmix alongside Redux :thumbsup:
Title: Re: [NeoLemmix] NeoLemmix Introduction Pack [Difficulty: Beginner]
Post by: chrisleec728 on January 26, 2021, 01:25:29 PM
I agree! I was also going to suggest that it eventually replace Reunion in the suggestions section of the "Welcome to NeoLemmix" thread, but I can't seem to find it.
Title: Re: [NeoLemmix] NeoLemmix Introduction Pack [Difficulty: Beginner]
Post by: namida on January 26, 2021, 05:48:05 PM
I'm aware that Icho needs to make some further tweaks/updates to the Introduction Pack, but once it's in its final state I'd definitely nominate it for inclusion with NeoLemmix alongside Redux :thumbsup:

If IchoTolot's alright with it, I'm happy to start including it alongside V12.11 stable.
Title: Re: [NeoLemmix] NeoLemmix Introduction Pack [Difficulty: Beginner]
Post by: IchoTolot on January 26, 2021, 09:44:08 PM
I'm aware that Icho needs to make some further tweaks/updates to the Introduction Pack, but once it's in its final state I'd definitely nominate it for inclusion with NeoLemmix alongside Redux :thumbsup:

If IchoTolot's alright with it, I'm happy to start including it alongside V12.11 stable.

I would be alright with it. :)

Next patch for those who wonder will be after the time rtw finishes his playthrough of the pack.
Title: Re: [NeoLemmix] NeoLemmix Introduction Pack [Difficulty: Beginner]
Post by: namida on January 30, 2021, 07:38:01 PM
^ After some thought, one issue does come to mind here - the heavy use of custom styles in this pack. NL currently ships with only a handful of styles: default, special, xmas, and the Orig (including Sega) and Ohno styles was the intention. Already one custom style is included, orig_dirt_md, for the sake of Redux. One style (and one that's unlikely to see further updates, at that) is one thing - a whole bunch of them though, really just takes us back to the times where the NL and styles were one huge download, so will not be happening.

So I'm wondering - do people think it would be preferable to include this pack and rely on the style manager or manual downloads; or would it be preferable to not ship this pack with NL?
Title: Re: [NeoLemmix] NeoLemmix Introduction Pack [Difficulty: Beginner]
Post by: Flopsy on January 30, 2021, 07:58:12 PM
I feel like custom tileset use should be encouraged personally. Coming from someone who has played the pack, I think the pack does a good job at showcasing the custom tilesets by various authors.

Judging by the fact that I'm on the brink of releasing a fully customised NeoLemmix pack this year, this opinion of mine doesn't really come as a surprise. I feel like people should be able to explore the different custom tilesets which NeoLemmix has to offer.

The Introduction pack should come with the NeoLemmix download personally, I think NeoLemmix should intuitively download the styles automatically for the player whom is attempting to play the pack, the player has come that far now and these features should be encouraged.
Title: Re: [NeoLemmix] NeoLemmix Introduction Pack [Difficulty: Beginner]
Post by: IchoTolot on January 30, 2021, 10:09:10 PM
I could make a list of the custom tilesets I used, but their inclusion was intentionally. Most packs use custom tilesets and the player should get familiar with them.

I still am in favor of packaging NL with the full standard library and give an option for the minimal download!

Reason:

- Most people just want to download the game and get everything! For updates it's a different thing, but the first install I bet 90% just want to get everything and be done with it. :8():

Or: Make an option/checkbox with the installer to get the full standard library and set it on by default and people can uncheck it if they don't want everything.
Title: Re: [NeoLemmix] NeoLemmix Introduction Pack [Difficulty: Beginner]
Post by: WillLem on January 31, 2021, 12:37:40 AM
+1 for what Flopsy and Icho said
Title: Re: [NeoLemmix] NeoLemmix Introduction Pack [Difficulty: Beginner]
Post by: Minim on February 21, 2021, 07:09:57 AM
OK, with some help from Flopsy's above video, I solved all of the intro pack, and I'm hoping to put up a list of time records there. Firstly, I'm going to upload my replays here to check for any possible backroutes; O&F1 and BT1 1 are some of my examples of notable differences.

There will be switch ups in the level order in the future though as new skills/objects/tricks will be introduced. Therefore I recommend saving replays through the level name and not rank+position!

I must admit I forgot about that, and submitted everything by position instead. :-[ I did have the most recent version though.
Title: Re: [NeoLemmix] NeoLemmix Introduction Pack [Difficulty: Beginner]
Post by: IchoTolot on February 21, 2021, 02:22:04 PM
Thanks for the replays! :thumbsup:

Will go through them when I prepare the next patch (probably after rtw finished his YouTube playthrough).
Title: Re: [NeoLemmix] NeoLemmix Introduction Pack [Difficulty: Beginner]
Post by: IchoTolot on March 19, 2021, 03:29:16 PM
Big update: V 1.1 is out! :thumbsup:

New levels:

- 3 21 Zombie contaiment methods using blockers/stackers.
- 3 22 Miner+bomber, climber+bomber.
- 3 23 Training.

- 5 08 Releasing 2 blockers with 1 bomber.
- 5 09 Stacker step up using miners, miner extension with stackers.
- 5 10 Training.

Changes:

- 1 05 Pre text: Nuke botton is mentioned to end level and get rid of blockers.

- 2 09 Pre text: Especially calls out the pink marker of the splat ruler to be the relevant one.
- 2 15 Pre text: Highlight lemming is now displayed with the correct user hotkey.
- 2 16 The level has been simplified a bit by making the platformers + bashers pick-ups.

- 3 07 Pre text: Mentiones that the digger can be released with a builder.  + Backroute fixed by removing the lower left wall.
- 3 09 Backroute fixed - more ice blowers!
- 3 12 A fiddly variant was removed by adding steel.
- 3 16 Fixed visual issue.

- 4 02 Fixed visual issue.
- 4 20 Builder placement has more variance now due to added terrain blocks.

- 5 01 Pre text: Waring text regarding this rank has been added.
- 5 03 Pre text: explains the fencer part better now.
- 5 04 Gaps have been adjusted to make a certain potential backroute clearly not possible.
- 5 07 Level has been reworked and simplified + Pre text: Explains stacker overhang.
- 5 12 Pre text: Is more precise. + RR has been locked.
- 5 13 Pre text: Is more precise.
- 5 17 Level has been reworked and simplified + Pre text: Explains blocker teleport.
- 5 19 Added a background image to make the terrain edges clearer.

Warning! Some of the new levels include recently added styles. You probably might need to update your tileset library. ;)
Title: Re: [NeoLemmix] NeoLemmix Introduction Pack [Difficulty: Beginner]
Post by: Minim on March 21, 2021, 05:08:01 AM
New (and my affected) replays attached. 12 in total.
Title: Re: [NeoLemmix] NeoLemmix Introduction Pack [Difficulty: Beginner]
Post by: IchoTolot on March 21, 2021, 11:07:21 AM
Acceptable or intended except for one case: 5 10

Therefore: V 1.2 is realeased!

Fixes:

- 5 10 Fixed backroute with some extra terrain.
Title: Re: [NeoLemmix] NeoLemmix Introduction Pack [Difficulty: Beginner]
Post by: Minim on March 21, 2021, 02:45:30 PM
Solved it pretty quickly actually thanks to a new builder stacker trick, saving two skills. 8-)

Edit: Found another solution which looks more intended than the other one, labelled B.
Title: Re: [NeoLemmix] NeoLemmix Introduction Pack [Difficulty: Beginner]
Post by: IchoTolot on March 22, 2021, 10:53:32 AM
Yeah, that needs a little fix. ;)

V 1.3 is realeased!

- 5 10 Fixed backroute with some terrain changes. Adjusted the pretext a bit.


The trick you found is really nice! :thumbsup:  It needs timing though and with multiple lemmings the area must be safe.
Title: Re: [NeoLemmix] NeoLemmix Introduction Pack [Difficulty: Beginner]
Post by: Minim on March 22, 2021, 02:15:43 PM
Hey, thanks! 8-) I felt a rush of excitement as soon as I saw that too.

Good job fixing the two backroutes. Looking at these level fixes it seems like I'm doing the first bit correctly but not the second bit. I'm still able to find a solution though. I thought it was impossible to execute at first, until I realised something about the floater. Delaying it to maintain crowd control really makes that second statement in the pre-text a bigger reality now. I hope this solution is intended...
Title: Re: [NeoLemmix] NeoLemmix Introduction Pack [Difficulty: Beginner]
Post by: IchoTolot on March 22, 2021, 02:21:14 PM
This is an acceptable alternative solution that also uses the stacker+ miner trick twice.

The intended solution is not far off, but slightly easier to exceute.

I've attached my solution for comparison. :)
Title: Re: [NeoLemmix] NeoLemmix Introduction Pack [Difficulty: Beginner]
Post by: kaywhyn on April 05, 2021, 08:47:41 PM
Hello Icho,

I have solved the new levels and also resolved all levels where my replays broke. I have my entire replay collection attached.

Regarding the new levels:

3 22 - The Graveyard Wow, this was an unusually tough one for me but it's a great one. Demonstrates the three tricks needed to avoid further zombie infection well.

Spoiler (click to show/hide)

3 23 - Laboratory of Explosions Easier than the previous level, but it definitely helps that I'm already aware of both of these tricks mentioned in the pretext. Even then, they occasionally go over my head! :laugh: Still, that's great that a level that teaches this is made for the NL Tutorial pack ;) Interestingly enough, I beat this level without the pretext ever loading, but that's because I have discovered a bug and I'm able to reproduce it.

3 24 - Containment Breach Yet another level that I was able to mostly figure out without the pretext ever loading, although what was mentioned in the pretext for this level I had figured out on my own. Once again, I was a dummy and completely missed what I mentioned in the spoiler for 3 22 above and therefore I was short a skill :forehead: It's amazing how sometimes these things get overlooked :XD:

6 8 - Saving Two Lems with One Bomb O.o, this was my favorite new level! :thumbsup: Not only is Proxima's tileset really nice, I really love the puzzle here. I remember namida suggesting on Discord this trick be taught in this pack.

6 9 - Stack and Step This was an unusually difficult level for me, and that's because I found it quite odd that the pre-text never even loaded when I first played this level. Even then, while I was trying to figure out what tricks you intended to teach in this level, I still managed to solve it on my own :P I have mentioned in various places around here that levels that provide lots of stackers tend to be hard ones for me. You can pretty much say these are "hard for kaywhyn levels." :laugh: Even then, this should be a backroute, considering I don't even use one of the tricks mentioned in the pretext when I did find out later on what it said.

6 10 - Jump the Sausage! This was also a difficult level for me, but it's a nice one. I'm glad that you put these levels teaching some stacker tricks, especially since they can be some of the most difficult ones to do. Even then, that didn't stop me from being able to complete certain United levels that required these tricks :P This might be a good time to add some tricks to Strato's topic on the stacker skill: https://www.lemmingsforums.net/index.php?topic=3864.0 (https://www.lemmingsforums.net/index.php?topic=3864.0)

Levels I needed to resolve:

6 4 - Walking Over Dead Bodies

6 7 - Checkerboard's Crossing Much easier now than it was before thanks to all the pickups.

6 12 - Shimmichanga Now the walker is relevant instead of optional.

6 17 - A Different Kind of Space   
Title: Re: [NeoLemmix] NeoLemmix Introduction Pack [Difficulty: Beginner]
Post by: IchoTolot on April 06, 2021, 03:24:34 PM
Thanks for the feedback and replays kaywhyn! :thumbsup:

V 1.4 is realeased!

- 3 22 (adjusted the pre-text to mention the blockers release direction)

- 6 09 (the jumper and 3 stackers are now pick-up skills)

Title: Re: [NeoLemmix] NeoLemmix Introduction Pack [Difficulty: Beginner]
Post by: kaywhyn on April 06, 2021, 04:47:21 PM
Resolved 6 9. Now I use both tricks the level is meant to teach, so this should be intended now :thumbsup:
Title: Re: [NeoLemmix] NeoLemmix Introduction Pack [Difficulty: Beginner]
Post by: IchoTolot on July 08, 2021, 02:59:07 PM
The NL Intro pack will be updated as soon as the new levels covering the Laserer and Slider are ready.

As they will be quite a few it will probably take a bit, but be sure to stay tuned. ;)
Title: Re: [NeoLemmix] NeoLemmix Introduction Pack [Difficulty: Beginner]
Post by: IchoTolot on January 29, 2022, 02:14:32 PM
The big laserer and slider update is here: V 1.5 is out! :thumbsup:

New levels:

1 12 Laserer + slider intro

2 05 Paint objects

3 12 Floater + Glider + Swimmer exit
3 13 Floater and Glider slowing down/getting ahead
3 14 Training
3 28 Slider + bomber holes
3 29 Laserer + shimmier
3 30 Training

4 08 Slider + shimmier
4 09 Slider + builder --> Slider turns
4 10 Training
4 24 Laserer + cloner/blocker
4 25 Disarmer interruption: Laserer - Disarmer / Builder - Disarmer
4 26 Training
4 29 Laserer and interrupt + shimmier/jumper/general interrupt
4 30 Turn with 2 builders directly after each other
4 31 Training

5 11 Slider + stacker + miner (+ cloner) / Stoner + slider
5 12 Stacker + builder step up
5 13 Training

Be aware that this pushes around the positions of eligible levels regarding LOTY 2021 nominations!

Thanks again to Armani and kaywhyn for pretesting! :thumbsup:
Title: Re: [NeoLemmix] NeoLemmix Introduction Pack [Difficulty: Beginner]
Post by: DireKrow on January 31, 2022, 03:39:06 AM
Completed the first four ranks, replays attached.

The new content is very good for the most part. I have concerns with two particular levels, but the rest are going great so far. I really love the new Slider and Laserer tricks that you've shown off. Particularly liked the stuff about sliders+builders and the showcasing of how much a single laserer can do for you in a level.

Spoiler (click to show/hide)

I'll do Advanced Training over the coming days, time permitting.
Title: Re: [NeoLemmix] NeoLemmix Introduction Pack [Difficulty: Beginner]
Post by: IchoTolot on January 31, 2022, 05:19:17 PM
Thanks for the replays and feedback. I will probably look through them + prepare a patch when you are through with the pack. I also got some replays from josh to go through. :)

Your point are valid though and are exactly what I look for in terms of feedback! If 1-2 more hints, making a fiddly solution impossible, or reducing the precision move these problems out of the way without much trouble I will certainly go for it in the next patch! :)
Title: Re: [NeoLemmix] NeoLemmix Introduction Pack [Difficulty: Beginner]
Post by: DireKrow on February 02, 2022, 03:54:54 AM
Advanced Rank complete and replays attached. Some of these were pretty tricky, even with the hints.

These ones:

9 Stack and Step
10 Jump the Sausage
13 Caught and Released
20 A Different Kind of Space
27 Victory Lap

...each took me at least half an hour. Not necessarily a bad thing, though it does make the beginner tag feel slightly misleading, hah.

Some specific comments:

Spoiler (click to show/hide)
Title: Re: [NeoLemmix] NeoLemmix Introduction Pack [Difficulty: Beginner]
Post by: IchoTolot on February 02, 2022, 05:19:24 PM
I probably look through everything this weekend and then prepare the next update based on all the feedback. Again, thank you very much! :thumbsup:
Title: Re: [NeoLemmix] NeoLemmix Introduction Pack [Difficulty: Beginner]
Post by: IchoTolot on February 05, 2022, 03:55:18 PM
V 1.6 is out!

Thanks to josh and DireKrowfor the feedback and replays! :thumbsup:

Position swaps:

5 14 - 5 16 is now 5 08 - 5 10 and as a result:
5 08 - 5 13 is now 5 11 - 5 16

Fixes:

3 11 backroute fix + pre text mentions that jumping is faster than walking.
3 14 pre text change
3 27 pre text change

5 12 pre text change
5 13 pre text change
Title: Re: [NeoLemmix] NeoLemmix Introduction Pack [Difficulty: Beginner]
Post by: ericderkovits on March 24, 2022, 12:46:55 AM
I also played and finished this pack. I really like the pack. Also like the new slider and laser levels. Some advanced training levels were tricky.

replays attached.
Title: Re: [NeoLemmix] NeoLemmix Introduction Pack [Difficulty: Beginner]
Post by: IchoTolot on March 24, 2022, 03:55:00 PM
Thanks, will look through these soon. :)
Title: Re: [NeoLemmix] NeoLemmix Introduction Pack [Difficulty: Beginner]
Post by: IchoTolot on March 29, 2022, 06:50:03 PM
I still need to watch Eric's replays, but for now

V 1.7 is out!

Fixes some tileset refereces. (dex_DaVinci --> dex_davinci)
Title: Re: [NeoLemmix] NeoLemmix Introduction Pack [Difficulty: Beginner]
Post by: ericderkovits on March 29, 2022, 07:18:42 PM
After updating to 1.7 of the pack, 1 of my replays broke. It was in the Objects & Functions Rank.
 
The level was level 6 Trap Roulette.

Here is the new replay of that level
Title: Re: [NeoLemmix] NeoLemmix Introduction Pack [Difficulty: Beginner]
Post by: IchoTolot on March 29, 2022, 07:31:11 PM
A bit weird that it broke.

My replay still works fine and I only changed the tileset reference. Maybe a small terrain/object change that I missed there and somewhere influenced your solution. It did not matter for all my Intro Pack and United solution replays though.
Title: Re: [NeoLemmix] NeoLemmix Introduction Pack [Difficulty: Beginner]
Post by: IchoTolot on April 19, 2022, 04:02:24 PM
V 1.8 is out!

Finally got through eric's replays. All but one were either intended or acceptable alternatives.

The following level has therefore been backroute fixed:

- 4 20 (added some steel)
Title: Re: [NeoLemmix] NeoLemmix Introduction Pack [Difficulty: Beginner]
Post by: ericderkovits on April 19, 2022, 04:30:10 PM
ok here is my 4-20 Double Down resolve
Title: Re: [NeoLemmix] NeoLemmix Introduction Pack [Difficulty: Beginner]
Post by: IchoTolot on April 19, 2022, 07:09:54 PM
Now it's intended! :thumbsup:
Title: Re: [NeoLemmix] NeoLemmix Introduction Pack [Difficulty: Beginner]
Post by: chrisleec728 on December 22, 2022, 05:07:01 PM
I want to point out that level 3.12 (a newer one) contains a pickup skill with a number, but that's not introduced via text until a later level in the same rank.
Title: Re: [NeoLemmix] NeoLemmix Introduction Pack [Difficulty: Beginner]
Post by: IchoTolot on December 22, 2022, 08:44:06 PM
I want to point out that level 3.12 (a newer one) contains a pickup skill with a number, but that's not introduced via text until a later level in the same rank.

Good catch, thanks!

I will put it on the list for the next patch. :)
Title: Re: [NeoLemmix] NeoLemmix Introduction Pack [Difficulty: Beginner]
Post by: IchoTolot on January 14, 2023, 04:56:11 PM
V 1.9 is out!

Fixes are mostly based on feedback through darkshoxx's streams this time:

- 2 07 (adjusted text to include laserers)

- 3 12 (split up a pick-up skill into multiple ones as multiple pick-ups were not mentioned yet)
- 3 15 (flattened the terrain at the start)

- 4 29 (added steel)
- 4 31 (Made the level easier: The shimmiers are now pick-ups + some terrain changes)

- 5 06 (added terrain)
- 5 10 (added terrain)
- 5 11 (fixed the text)
- 5 16 (added a hint and made others more specific)
- 5 25 (added a hint)
- 5 27 (locked the RR, Made hints more specific, some terrain+steel changes)
Title: Re: [NeoLemmix] NeoLemmix Introduction Pack [Difficulty: Beginner]
Post by: kaywhyn on August 24, 2023, 08:32:05 PM
@Swerdis

Congrats on getting through the NL Intro Pack in its current state. Looks like Icho will now need to find a nice afternoon/weekend to look over your solutions. Let's see if you managed to find any backroutes that Armani and I missed in our pre-testing! ;)

I've already stated to you that it's not quite complete since there will still be new levels to add, such as introduction levels to the new objects when they drop. Even then, any kind of feedback you can provide for Icho regarding unusual difficulty spikes, unclear pre-texts, etc, is helpful! :thumbsup:

@Icho

Swerdis has brought to my attention two builder-related tricks that weren't introduced anywhere in this pack,

Spoiler (click to show/hide)

I don't know whether or not these were ever discussed and a decision was made to not introduce them. Do you think they should? If yes, most definitely they're levels best suited for the Advanced Training rank :)
Title: Re: [NeoLemmix] NeoLemmix Introduction Pack [Difficulty: Beginner]
Post by: IchoTolot on August 27, 2023, 03:44:33 PM
All of Swerdis's solutions were either intended or an acceptable alternative! Great job! :thumbsup:

Also I noted down the tricks mentioned here! Those will be good additions for the next patch (although I think the first one will be Basic Training 2 rather). Will prepare it probably when the new objects also go live. :)
Title: Re: [NeoLemmix] NeoLemmix Introduction Pack [Difficulty: Beginner]
Post by: kaywhyn on August 27, 2023, 07:48:51 PM
Also I noted down the tricks mentioned here! Those will be good additions for the next patch (although I think the first one will be Basic Training 2 rather).

That works too! :thumbsup:

I quickly looked through the pack again, and a few more tricks I thought of that I didn't see anywhere and could possibly use an introduction:

Spoiler (click to show/hide)

Maybe these don't need introductions, but well, I'll just drop them off here just in case they might be worth being taught in this pack ;)
Title: Re: [NeoLemmix] NeoLemmix Introduction Pack [Difficulty: Beginner]
Post by: Swerdis on August 27, 2023, 07:50:25 PM
Thanks for your kind words. I really liked the pack although I think I should have played it first before playing all these other packs. The hardest level for me was clearly AT 16 though the final part of AT 20 was pretty tricky as well.

PS: I have another one: If a blocker that holds back the crowd must be placed on a thin bar or something like that he can't be blown up since that would destroy the entire bar. But the blocker can be removed as well with a falling bomber right above him. I know at least one level in the packs I played that does this and I liked it.

@Kaywhyn:  You can use the second trick as well to avoid other Lemmings to climb up there.
Title: Re: [NeoLemmix] NeoLemmix Introduction Pack [Difficulty: Beginner]
Post by: IchoTolot on August 28, 2023, 07:51:11 PM
The first one kaywhyn mentioned here should already be covered by "Blockers Blindside".

The rest are noted down. ;)
Title: Re: [NeoLemmix] NeoLemmix Introduction Pack [Difficulty: Beginner]
Post by: kaywhyn on August 28, 2023, 09:24:16 PM
The first one kaywhn [sic] mentioned here should already be covered by "Blockers Blindside".

Oh dear, typo of my username :( Regarding the first one covered, I guess it kind of does

Quote
The rest are noted down. ;)

:thumbsup:

@Kaywhyn:  You can use the second trick as well to avoid other Lemmings to climb up there.

Ah, you're right :thumbsup: